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Rembrandt addon - night vision + cinema effects

An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!

Rembrandt addon - night vision + cinema effects

Postby fredb » Sat Sep 15, 2012 9:51 pm

The night vision / cinema effect that is in git (FG 2.9) is now available for 2.8 users. Once installed, it modifies the Rembrandt configuration dialog like this :

Image

There is no return path except reinstalling fg. Windows users just have to execute the provided setup. Linux and Mac user must unzip the zip file over the base package. Beware to unzip at the right place in order to overwrite existing files.

Windows : http://frbouvi.free.fr/flightsim/fgsetu ... -2.8.0.exe
Linux + Mac : http://frbouvi.free.fr/flightsim/Rembra ... ffects.zip
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Re: Rembrandt addon - night vision + cinema effects

Postby StuartC » Mon Sep 17, 2012 7:59 am

Can the night vision be limited to specific areas of the view, eg the HUD glass? or to a set of specific views?
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Re: Rembrandt addon - night vision + cinema effects

Postby Thorsten » Mon Sep 17, 2012 8:06 am

Can the night vision be limited to specific areas of the view, eg the HUD glass? or to a set of specific views?


In principle (as an approximation) that's probably not so difficult and similar to the mask code I've written.

* compute in Nasal the four corners of the region you want to use night vision in dependent on your current view and zoom level
* pass them as a uniform to the shader
* do the night vision postprocessing only if you're inside that region, pass the pixel through otherwise

A (plane-specific) demo can probably be done quite quickly...
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Re: Rembrandt addon - night vision + cinema effects

Postby StuartC » Mon Sep 17, 2012 8:08 am

I was just crurious to see if it was that flexable. I will wait for the next release before I try that but its now added the list off updates for our aircraft.
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Re: Rembrandt addon - night vision + cinema effects

Postby fredb » Mon Sep 17, 2012 8:38 am

The current effect works to simulated goggles. If you want it on a monitor, that would require we manage another view in deferred shading and map it on a 3D object like an odGauge. I haven't thought about it until now.

The effect is controllable using the property bound to the checkbox. You should be able to change it when the view change.

Regards
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Re: Rembrandt addon - night vision + cinema effects

Postby DJFJ98 » Tue Oct 16, 2012 3:12 am

Any way you can dumb down the process of downloading this into my copy of 2.8? I have no clue how to do this....
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Re: Rembrandt addon - night vision + cinema effects

Postby fredb » Tue Oct 16, 2012 7:15 am

Windows, Linux or OSX ?
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Re: Rembrandt addon - night vision + cinema effects

Postby DJFJ98 » Tue Oct 16, 2012 12:58 pm

fredb wrote in Tue Oct 16, 2012 7:15 am:Windows, Linux or OSX ?

sorry im on Mac. Shouldve included that :P
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Re: Rembrandt addon - night vision + cinema effects

Postby fredb » Tue Oct 16, 2012 1:13 pm

If you're on Mac, you need to decompress the .zip file over your existing data (and overwrite existing preferences.xml files and others that this add-on supersede). I can't give you more details because I don't know where the base package (the data) is usually installed on a Mac
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Re: Rembrandt addon - night vision + cinema effects

Postby Philosopher » Tue Oct 16, 2012 2:10 pm

Applications/Flightgear.app/Contents/Respurces/data. Go to applications and find Flightgear, right click and say "view contents" and then go to Contents, Resources, and then data.
Thanks,
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Re: Rembrandt addon - night vision + cinema effects

Postby DJFJ98 » Sun Oct 28, 2012 1:56 am

thanks for the help but ummmm..... I need this like UBER dumbed down :P I have no clue what most of what you guys said even means.... If you could just explain it in terms that a guy thats just on the flying side of things could understand it would be greatly appreciated
:/
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Re: Rembrandt addon - night vision + cinema effects

Postby Thorium » Sun Nov 18, 2012 3:39 am

Military operations in FG will be easy now ! thank you :)
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