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Project Rembrandt - Progress

An exciting "new" option in FlightGear, that includes reflections, lightmaps, the particle system etc.. A lot is yet to be discovered/implemented!

Project Rembrandt - Progress

Postby fredb » Tue Jan 03, 2012 10:27 pm

The project I pompously named "Rembrandt" begins to deserve its name :



I'll use this thread to post the progress of this project when they appear
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Re: Project Rembrandt - Progress

Postby Gijs » Tue Jan 03, 2012 10:34 pm

W
O
W
!!
:shock:

PS: Commented on the wiki talk page.
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Re: Project Rembrandt - Progress

Postby Sealbhach » Tue Jan 03, 2012 11:15 pm

Very impressive how it reflects off surfaces like the planes and buildings. Looks real nice from a distance too.

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Re: Project Rembrandt - Progress

Postby ot-666 » Wed Jan 04, 2012 11:21 am

Impressive is still an understatement. :shock:
Amazing...
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Re: Project Rembrandt - Progress

Postby fredb » Wed Jan 04, 2012 12:17 pm

What do you think of the color of the light ?
All pictures I see on the net are neutral white, but I suspect the white balance correction of the camera is in action most of the time.

BTW: I found that the tarmac was very dark but I realized watching real photos that most of the spot lights are mounted on the buildings, not on the poles
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Re: Project Rembrandt - Progress

Postby Hooray » Wed Jan 04, 2012 2:11 pm

Assuming that you are looking for contributors, I'd suggest to add a new section to the wiki article, i.e. "How to start contributing".
Please don't send support requests by PM, instead post your questions on the forum so that all users can contribute and benefit
Thanks & all the best,
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Re: Project Rembrandt - Progress

Postby Icecode GL » Wed Jan 04, 2012 3:14 pm

I can just say it is impressive. (My english vocabulary for awesomeness is limited) Great work! I saw your comment in the Youtube video saying that you need to hide shadows at night. When I was working on shadow volumes I found a solution:

Code: Select all
double dot_light = cos(sun_angle);
if (dot_light < 0.2)
   return;


And did you managed to get transparent objects working? I also would be interested in contributing, if there is something I could do.
Last edited by Icecode GL on Wed Jan 04, 2012 3:36 pm, edited 1 time in total.
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Re: Project Rembrandt - Progress

Postby Sealbhach » Wed Jan 04, 2012 3:33 pm

fredb wrote in Wed Jan 04, 2012 12:17 pm:What do you think of the color of the light ?


I like that warm yellow light, it looks a little like sodium lamps. I think a harsh white light would look terrible.

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Re: Project Rembrandt - Progress

Postby fredb » Wed Jan 04, 2012 4:27 pm

Hooray wrote in Wed Jan 04, 2012 2:11 pm:Assuming that you are looking for contributors, I'd suggest to add a new section to the wiki article, i.e. "How to start contributing".

What about: get the code, build it and try it ? Just curious how many already did that.
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Re: Project Rembrandt - Progress

Postby Gijs » Wed Jan 04, 2012 4:32 pm

This video shows the lights at EHAM. The colors in that vid look very similar to what I can remember from my last night flight...
Airports: EHAM, EHLE, KSFO
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Re: Project Rembrandt - Progress

Postby HHS » Wed Jan 04, 2012 4:41 pm

fredb wrote in Wed Jan 04, 2012 4:27 pm:
Hooray wrote in Wed Jan 04, 2012 2:11 pm:Assuming that you are looking for contributors, I'd suggest to add a new section to the wiki article, i.e. "How to start contributing".

What about: get the code, build it and try it ? Just curious how many already did that.


How about a win32/64 built? :wink:
(But playing with would prevent me from finishing my projects, so better not....)
Up, up and away
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Re: Project Rembrandt - Progress

Postby fredb » Wed Jan 04, 2012 5:17 pm

Gijs wrote in Wed Jan 04, 2012 4:32 pm:This video shows the lights at EHAM. The colors in that vid look very similar to what I can remember from my last night flight...

What about : Image :?:
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Re: Project Rembrandt - Progress

Postby Gijs » Wed Jan 04, 2012 5:34 pm

Looks pretty convincing to me!
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Re: Project Rembrandt - Progress

Postby fredb » Wed Jan 04, 2012 6:17 pm

HHS wrote in Wed Jan 04, 2012 4:41 pm:How about a win32/64 built? :wink:
(But playing with would prevent me from finishing my projects, so better not....)


You're right, there is a release to test before
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Re: Project Rembrandt - Progress

Postby VaLeo » Wed Jan 04, 2012 6:55 pm

Aircrafts will need fake shadows at night.
Now (2.4-2.6) they are optional, but with Rembrandt it will hurt to land at eveninig with shadow at rwy, and then lose it and see parked aircraft again hanging not clear at what height.

But, at daytime, shadows look awesome!
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