Since the old thread was getting old, but mostly since its name was "Working on the 787..." and it didn't say anything about CRJ-200 development, which was also contained in the thread, I give you a new thread that focuses on both of the aircraft that I'm doing full development on.
The 787 development began when I was wondering why its old FDM had STOL capabilities. I changed some values around and was angry at how the elevators spazzed [stalled]. I posted the original development thread and began working on the FDM and systems, changing things around and improving the FDM and adding a speedbrake script among other things. I also made the AP compatible, by many people's requests.
Recently I've been working more on the 3D side of things, with animations and removing the duplicate objects in the .ac file that were there to animate gear-activated spoilers without the gear-activated spoilers originally existing in the FDM. (it's hard to explain) I added multiple-segment geometry to the FDM and took advantage of this with the speedbrake script. I've recently been testing out a reverse-thrust script that is pretty basic, but also only allows activation and deactivation of reversers when the throttles are closed (less than .03). It isn't working quite yet.
For the recent 3D changes, I started up a new 787-8 set of files. These are referred to as the "development" version and are completely separate from the 8/22 release of the 787. It uses a separate FDM with the multiple geometry (787-8.xml) and its 787-8 set file, with also a completely separate set of .ac and xml cockpit and main models. Eventually, the changes in 787-8 will be merged into the main 787 version and I will begin development on the 787-9 set of files (yes the 787-9 will eventually be added!).
The release with the main and development versions can be found at this link. I've added some liveries, from the FG liveries site. I have "cheated" on many of the lights sets of files, as many of the liveries did not have this, where there is a texture that is like a light has been shined on the main livery. Since I'm not a graphics designer, I simply partially transparencised the main livery file and used that instead. It doesn't look great, but it'll work for now.
http://www.mediafire.com/?97oo77ky8lbjwkv
CRJ-200 development started right after I suggested that I base an MD-82 or 83 off of Buck's model. He or someone else suggested that instead I work on the CRJ-200, which is very closely related to the 787. Thus I started, eventually implementing dual-wing geometry and the speedbrake script on the model. I've only recently began making 3D improvements, which aren't many. I've subsurfed the wheels, which were very squarish, by one level and animated them to spin. I also split off the interior to a separate .ac and .xml. I got ahold of more liveries and had to cheat on their lights again.
http://www.mediafire.com/?dis8osp4781i6n1
Help I'm looking for:
-The liveries lights textures
-On the 787 development version, the nosegear sinks into the ground, the views are off, and the HUD in the cockpit's green stuff isn't positioned properly. How to fix...
-In the devel version when the engine gears compress I get NAN errors (those gears are disabled now).