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The animated jetway project

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Re: Movable jetways

Postby skyop » Wed Sep 08, 2010 11:18 pm

Rick Ace wrote:Issues with installation? All other terrasync models come up perfectly. Could this have something to do with disabling AI Models via the three properties?


From what I can tell, your TerraSync directory is no longer being updated, hence why the jetway models are missing. :?
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Re: Movable jetways

Postby Rick Ace » Wed Sep 08, 2010 11:20 pm

But it has updated everything from KLAX to your terminals...
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Re: Movable jetways

Postby skyop » Wed Sep 08, 2010 11:27 pm

Rick Ace wrote:But it has updated everything from KLAX to your terminals...


...But what about your KLAS issues? :?
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Re: Movable jetways

Postby Rick Ace » Thu Sep 09, 2010 3:40 am

Do I do the fix after I terrasync?
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Re: Movable jetways

Postby skyop » Thu Sep 09, 2010 4:01 am

Rick Ace wrote:Do I do the fix after I terrasync?


It's actually a good idea to leave it on all the time, since it loads any updated models and AI ground networks from your TerraSync directory. (Though it causes some problems with the new parking positions at KLAX, so start on a runway at that airport...)
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Re: Movable jetways

Postby bosley » Thu Sep 09, 2010 4:44 am

please can i have the downloads all the links say invalid
Officially retired for now. I'm on a Flight break.

I found the lack of detail annoying but i needed the space and Flightgear was taking up 5.5Gb. Never quit you guys are doing great but I guess everybody needs to move on. IL-2 Sturmovik Here I Come!
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Re: Movable jetways

Postby skyop » Thu Sep 09, 2010 4:55 am

bosley wrote:please can i have the downloads all the links say invalid


Oops! :shock: Apparently that file was accidentally deleted. I'll re-upload tomorrow.
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Re: Movable jetways

Postby bosley » Fri Sep 10, 2010 12:47 am

ok
Officially retired for now. I'm on a Flight break.

I found the lack of detail annoying but i needed the space and Flightgear was taking up 5.5Gb. Never quit you guys are doing great but I guess everybody needs to move on. IL-2 Sturmovik Here I Come!
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Re: Movable jetways

Postby skyop » Fri Sep 10, 2010 1:35 am

bosley wrote:ok


Was that really necessary? :roll:

The new download is available here (updated previous post to reflect this.
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Re: Movable jetways

Postby Rick Ace » Fri Sep 10, 2010 2:07 am

I understand that you probably spent loads of time for this skyop. But it isn't fair that stable KLAX has been changed because of this. It's affecting events and everything. Why did this have to go in terrasync where stables scenery is? Not where you have to add properties and make tons of downloads. :cry: I'm sorry but this is very trouble some....do something :cry: please..
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Re: Movable jetways

Postby skyop » Fri Sep 10, 2010 2:12 am

Rick Ace wrote:I understand that you probably spent loads of time for this skyop. But it isn't fair that stable KLAX has been changed because of this.


That's not my fault. I apologize if gooneybird decided to improve the horribly broken ground network that came with FG2.0.0.

Rick Ace wrote:Why did this have to go in terrasync where stables scenery is?


I'd advise you ask Martin on that one. I'm not aware of where else things like this go..

Rick Ace wrote:I'm sorry but this is very trouble some....do something :cry: please..


It's an internal problem with FlightGear. There IS a workaround, but I'm not sure how many are interested...
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Re: Movable jetways

Postby Rick Ace » Fri Sep 10, 2010 2:16 am

What you guys are doing is great. And I support that. But ruining the current stable system affects events etc.
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Re: Movable jetways

Postby skyop » Fri Sep 10, 2010 2:18 am

Rick Ace wrote:But ruining the current stable system affects events etc.


Again, nothing is ruined. Most would call it an improvement, especially since KRNO and KLAS were not initially modeled. I apologize if it affects your KLAX event specifically.
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Re: Movable jetways

Postby Rick Ace » Fri Sep 10, 2010 2:20 am

Well this improvement requires work out of terrasync. Something that is hard to explain to applicants and participants of events. It's hard enough making sure the people have scenery etc.

Can we speak more private please? PMs? IM?
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Re: Movable jetways

Postby skyop » Fri Sep 10, 2010 2:22 am

Rick Ace wrote:Can we speak more private please? PMs? IM?


Through PM or through IRC would be fine.
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