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Flight Pro Sim - Real Life Flying

Questions about the FlightGear organisation, website, wiki etc.

Re: Flight Pro Sim - Real Life Flying

Postby skyop » Mon Aug 16, 2010 12:12 am

Quadunit404 wrote:Oh yeah, that's right, they don't even mention the GPL on their site at all. There's a definite GPL violation.


They do, in a really tiny link in their Disclaimers page.
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Re: Flight Pro Sim - Real Life Flying

Postby Quadunit404 » Mon Aug 16, 2010 1:22 am

That's still probably not good enough :?

This guy is really cunning, isn't he?
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Re: Flight Pro Sim - Real Life Flying

Postby jack » Mon Aug 16, 2010 2:14 am

Ok, I 'signed up' as a flightprosim "developer"(though I will certainly not contribute anything to them) and I now have access to their binaries and data. Feel free to use the developers area and access the data yourself here: http://www.flightprosim.com/developers/ for the login, use this email: jackmermod (at) gmail (dot) com (thank you for the advise skyop)

I'll keep you guys updated on what I find, and if I see any violations of the GNU GPL.
Last edited by jack on Mon Aug 16, 2010 2:20 am, edited 1 time in total.
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Re: Flight Pro Sim - Real Life Flying

Postby skyop » Mon Aug 16, 2010 2:18 am

NEVER EVER EVER post your email address without distorting it in some way (i.e. example (at) place (dot) net) unless you want spambots galore in your inbox.
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Re: Flight Pro Sim - Real Life Flying

Postby jack » Mon Aug 16, 2010 2:21 am

Yes mother. :lol:
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Re: Flight Pro Sim - Real Life Flying

Postby Quadunit404 » Mon Aug 16, 2010 2:43 am

Time to explore the source, anyone? :wink:

EDIT: Okay, I have the source of FlightProSim on my drive and currently looking in the "main" folder (~/FlightProSim/2.8.) Directories inside are labeled (important ones in our investigation of FPS are in bold:)

/alut
/boost
/fgfs
/fgrun
/FlightGear
/fltk-1.3
/freeglut
/lib
/lpng
/OpenSceneGraph
/PLIB
/plib
/SimGear
/Splash
/zlib-1.2.3
Last edited by Quadunit404 on Mon Aug 16, 2010 2:59 am, edited 1 time in total.
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Re: Flight Pro Sim - Real Life Flying

Postby jack » Mon Aug 16, 2010 2:48 am

Quadunit404 wrote:Time to explore the source, anyone? :wink:


I don't have time right now, but you certainly can take a look! And I have a mac, so I can't run the binaries the distribute.

jackmermod wrote: Feel free to use the developers area and access the data yourself here: http://www.flightprosim.com/developers/ for the login, use this email: jackmermod (at) gmail (dot) com
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Re: Flight Pro Sim - Real Life Flying

Postby skyop » Tue Aug 17, 2010 1:52 am

I was going to try to compile and run FPS on my Linux machine, but whoever packaged the "source" stored it in DOS format which screws up the compilation. :roll:
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Re: Flight Pro Sim - Real Life Flying

Postby Quadunit404 » Tue Aug 17, 2010 2:23 am

Let me guess - as in, it checks for C:\ right?
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Re: Flight Pro Sim - Real Life Flying

Postby skyop » Tue Aug 17, 2010 4:08 am

Quadunit404 wrote:Let me guess - as in, it checks for C:\ right?


No, DOS-based systems and UNIX-based systems store text files differently. Linux _usually_ understands one form or the other, but for really low-level programs like, say, g++, it only understands the UNIX format.
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Re: Flight Pro Sim - Real Life Flying

Postby Quadunit404 » Tue Aug 17, 2010 4:32 am

Ah, I see. So if we convert the files to the standard UNIX format rather than the DOS format it comes with, then we should be able to compile the program on Linux and get FPS for free, for studying purposes of course :wink:
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Re: Flight Pro Sim - Real Life Flying

Postby skyop » Tue Aug 17, 2010 4:34 am

Quadunit404 wrote:Ah, I see. So if we convert the files to the standard UNIX format rather than the DOS format it comes with, then we should be able to compile the program on Linux and get FPS for free, for studying purposes of course :wink:


Fine... I'll install dos2unix. :P
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Re: Flight Pro Sim - Real Life Flying

Postby Quadunit404 » Tue Aug 17, 2010 4:37 am

If it works, it works. Remember, we want to investigate this sim, right?
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Re: Flight Pro Sim - Real Life Flying

Postby skyop » Tue Aug 17, 2010 4:39 am

Quadunit404 wrote:If it works, it works. Remember, we want to investigate this sim, right?


Yup. I'm beginning compilation procedures right now (it appears to be an old CVS checkout of FlightGear, not a stable release, given the lack of a configure file).

EDIT: I'm getting errors, it must not like my version of gcc. I'll fire up an older version of Ubuntu.
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Re: Flight Pro Sim - Real Life Flying

Postby Quadunit404 » Tue Aug 17, 2010 4:48 am

Ah hell. That's yet another barrier in our path to victory :|

Anyway, I wrote a new section in the next issue of the FlightGear newsletter about this major step in the case against FlightProSim. This should help get even more members involved.
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