Thanks guys, that feedback really lightens me up!
Regarding the drag control for yaw (in "normal" planes rudder) I think I am pretty close to the original sceme, since pilots stated out that the B-2 flies like a big plane (e.g. KC 135), so you have to have your rudder controls mapped to a device that effects yaw - in this case drag by spoiler (although its named flap in yasim, it's not more than a spoiler with a lot of drag). Although in the real B-2 all input is computed, clamped to a secure range and than the contol surfaces are operated accordingly to stay in that range. If you would own a 2 billion dollar plane you would also take no risks BUT I have no idea where the secure range of a B-2 is situated.
A bit of history: Since the development of the YB-35 (not to mention the Holten brothers ..) pilots rated the performance of a wing-only aircraft in a very different way, as it tended not to react as a known normal airplane. Instead pilots got fond of the idea (those who managed to figure out how it worked) or they disliked it because of that unexpected new strange behavior. This led to the conclusion that the behavior of the plane had to be clamped in order to allow more pilots to be able to fly it, which was very disliked by the pilots that managed to handle the plane because it meant to reduce the true capabilities of the aircraft.
That brings me back to the clamping, the B-2 (as far as I know) has 3 known different combat modes (takeoff, flight, approach) each with their own secure range.
The B-2 I modelled has so far no restrictions, and you can feel like a test pilot trying out what's possible (I hardly ever crashed
), you can take the autopilot as a help but only within a certain range of maneuvers, if you push it too hard, you have to correct by yourself. My suggestion is to disable the autopilot in ground dodging flight because you get used to the behavior of the plane, it sharpens your senses and its much fun
.
So when I want to model the capabilities of the original/clamped B-2 every input has to be compared to an allowed behavior of the aircraft. At the moment the only clamping possible is done by autopilot but you guys are right when you state out that maybe flight modes should be selectable,that map output to 1 or more control surfaces depending on the force of the input. <-- This sounds like deep science to me .. I have to think about
I like the idea of Detlef to split the surfaces because of the fact that the outer wing would have more taper resulting in more idrag which should give the plane more stability.
The default field of the cockpit is also not satisfying for me because in terrain dodging flight you need about 55deg but for the rest (i real life maybe 99%) it would be of advantage to see more of the controls, I'll check out.
Functionable buttons will follow, but I rely on the inventors on some of the controls and I don't want to invent the weel for a second time ..
At last I have written much , maybe too much but thanks to everyone who got that far. Thanks for your input Detlef and Georg since it is very important for me in focusing my thoughts and thinking of improvements.
Have a nice day,
glazmax