- NLCD for landcover
- Void-filled SRTM-3 elevation
- OpenStreetMap for roads, buildings, pylons, and other objects, using osm2city (be sure to turn on OpenStreetMap buildings and detailed roads and pylons for the best experience, if your computer can handle it)
https://github.com/montagdude/FGScenery-RIandSEMass
The area covered is on the small side, but plenty big enough to spend a few hours cruising around in a Cessna or Piper Cub. The actual coordinates of the bounding box are: West 69.5 - 72, North 41 - 42.15. Here is an image showing the area:
Despite the relatively small size, it is still 1.3 GB of data when unpacked. The OpenStreetMap coverage is really dense in this area.
Here are some screenshots:
Cape Cod
Martha's Vineyard
New Bedford, MA
Providence Airport (KPVD)
Downtown Providence, RI
This is an initial release. There are some minor issues that I'm aware of:
- There are some line-data waterways from OSM that are on top of water landcover data. I think I could fix these in the future by manually trimming those lines.
- There are some buildings and roads in the water here and there.
- There is a small gap with the default terrain on the West edge of the scenery (expected), but:
- There is a really big gap (as in, probably a couple miles) with the default terrain on the North end. Maybe that's because I cut off the top boundary at 42.15 instead of an actual tile boundary? If anyone has insight on this, let me know.