Hello,
Until now, my use of simulators has been primarily aimed at visual flight with general aviation aircrafts and helicopters. In these conditions the scenery aspect is a very important one not necessarily for the accurate reproduction of a real environment but especially for the likelihood of this environment in relation to its location (buildings, vegetation, roads, forests, ...). The aircrafts used must also be equally realistic in their representation and behavior. Not being a pilot, my assessment on this last point obviously has no value.
Although the latest versions of the simulators on the market, especially x-plane 11 (plus addons) and AFS2, were able to perfectly fulfill "my objectives" it is not easy to penetrate their internal mechanics (by using SDK) to try to understand more closely their functioning. This "easiness", all relative because it is time consuming, exists in FlightGear and that is why I undertook the discovery of this simulator.
There is, however, a point that leaves me a little disappointed and this is related to my practice of so-called classic simulators: it is the representation of the 3D autogen and only this aspect is concerned because the relief and vegetation in FG (mainly forests) are comparable to other simulators.
My concern is relative to local scenes mixing well-represented 3D houses/buildings and 2D spots at the supposed locations of other buildings or textures. I tried a lot of rendering options (shaders,…) without changing anything. I downloaded some “SceneryPack” from SourceForge but realized that TerraSync downloads led to the same result.
With my current settings le LOWI scene is really fine concerning this aspect of the homogeneity of a detailed representation of a local scene not only on the airport but also on the surroundings, the ideal (for me) being an area of about 10 nm around the airport
.
My questions are:
1) which airports have the same characteristic as LOWI in this aspect of the 3D autogen on a mini zone (excepted the presentation scenes) ?
2) There is certainly a way for constructing such “mini zones” but I guess it may be complex and out of my competences.
I’m sorry for being a bit too long and I thank you very much for comments.
Best regards
GRod