wkitty42 wrote in Fri Jul 05, 2019 3:46 pm:talking about adjusting the terrain makes me think of the huge job that has been discussed a long time back where the terrain data is edited via a GIS database and editor... AIUI this is where the shape files come from, too... i've not yet spent any tme with my QGIS installation to fully grok terrain editing but i do know that i can layer in the shapes... just not sure about adjusting elevations... i would think so as there has to be some method of doing that to knock out the building spikes that some terrain data contains... so i guess this is one step further back than just terrain assembly...
Python is a wonderful tool for overcoming huge jobs that don't require runtime.
I guess my next quest is finding the format for these btg files.
The shapefile thing is what stopped me with TerraGear. Apparently, the person with the "custom shapefiles" took his toys and went home.
@legoboyvdip: A .hgt file?
Edit: Anybody wanting to follow along:
http://wiki.flightgear.org/BTG_file_format