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US-Tennessee Custom Scenery

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US-Tennessee Custom Scenery

Postby xDraconian » Sat Mar 23, 2019 2:26 am

Hi all,

I have been regenerating the scenery for US-Tennessee.
I've gotten to a good point to do an initial release.

See below if you would like to download the scenery or just want to keep track of the progress.
http://wiki.flightgear.org/US-Tennessee_Custom_Scenery

Be aware that I raised the level of detail substantially beyond that typical of World Scenery 2.0, so good hardware will offer the best experience.
If you give the scenery a try, I'd be interested to know what frame-rate you experience with your hardware. In the somewhat near future, I'll produce another version that is more frame-rate friendly, so I need a sense of how much to reduce the complexity.

Scott
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Re: US-Tennessee Custom Scenery

Postby wlbragg » Sat Mar 23, 2019 6:30 am

If I want to use the Hawaii scenery, which should I use...

All in the custom scenery folder, ie: HawaiianIslands and Ohau

or

All in the individual output folders in the HawaiianIslands folder, Hawaii, Kahoolawe, Kauai, Kaula, etc.
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Re: US-Tennessee Custom Scenery

Postby wlbragg » Sat Mar 23, 2019 6:49 am

@xDraconian you know of an easy way or place to go (Tennessee scenery) to be able to identify I am seeing the new scenery?

Does this look like it?

Image

Image
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Re: US-Tennessee Custom Scenery

Postby xDraconian » Sat Mar 23, 2019 6:30 pm

wlbragg wrote in Sat Mar 23, 2019 6:30 am:If I want to use the Hawaii scenery, which should I use...

CustomScenery/Oahu = This is what is already in TerraSync... ignore it
CustomScenery/HawaiianIslands = Latest scenery for all Hawaiian islands (including Oahu).
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Re: US-Tennessee Custom Scenery

Postby xDraconian » Sat Mar 23, 2019 6:33 pm

wlbragg wrote in Sat Mar 23, 2019 6:49 am:@xDraconian you know of an easy way or place to go (Tennessee scenery) to be able to identify I am seeing the new scenery?

Does this look like it?

No, that looks like the TerraSync scenery (WS 2.0)

I haven't moved any of the Tennessee scenery to the CustomScenery folder yet, so you need to use the files in the individual 'output/Terrain' folders.
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Re: US-Tennessee Custom Scenery

Postby xDraconian » Sat Mar 23, 2019 6:52 pm

Image
TerraSync = World Scenery 2.0
KDKX @ 2000 feet above runway 26


Image
Custom Scenery
KDKX @ 2000 feet above runway 26
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Re: US-Tennessee Custom Scenery

Postby wlbragg » Sat Mar 23, 2019 8:08 pm

That was also a question a meant to ask, what water and land cover shape file source did you use?
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Re: US-Tennessee Custom Scenery

Postby xDraconian » Sat Mar 23, 2019 9:02 pm

wlbragg wrote in Sat Mar 23, 2019 8:08 pm:That was also a question a meant to ask, what water and land cover shape file source did you use?

Refer to the data/Citation file and the wiki page. Both mention my data sources.

Water = NLCD + OSM
Land Cover = NLCD
Shapefiles = My own work
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Re: US-Tennessee Custom Scenery

Postby xDraconian » Sat Mar 23, 2019 11:46 pm

I've now pushed a release to the CustomScenery/Tennessee folder.
https://sourceforge.net/p/xdraconian-fgscenery/code/ci/master/tree/CustomScenery/Tennessee/

The /CustomScenery/Tennessee folder contents are all that you need to fly with the scenery.
The files outside the /CustomScenery folder are the design files so they will not interest most users.

There are known issues, like broken airport layouts and objects sunken into the ground. These will be resolved in future updates.

Feedback always welcomed and appreciated.
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Re: US-Tennessee Custom Scenery

Postby wlbragg » Sat Mar 23, 2019 11:57 pm

The NASA SRTM also includes a water shape file source. I used it in combination with OSM and NLCD for the Kansas and Ohio scenery. I remember it included small water bodies neither of the other two had. I don't remember how much of the globe it covered.
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Re: US-Tennessee Custom Scenery

Postby xDraconian » Sun Mar 24, 2019 1:07 am

@wlbragg, thanks for the tip.
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Re: US-Tennessee Custom Scenery

Postby wlbragg » Sun Mar 24, 2019 5:02 pm

Tennessee scenery is really nice. Yes, it's meaty, but sure is nice to look at.

I had scenery listed in the wrong priority, world scenery was in front of Tennessee and Hawaii.

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Kansas(2-27-15)/Ohio/Midwest scenery development.
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Re: US-Tennessee Custom Scenery

Postby xDraconian » Sun Mar 24, 2019 5:58 pm

Thank you @wlbragg

That is a beautiful shot of the river you shared. Mountains in East Tennessee also have some great terrain (but you may see a frame-rate drop there).
How's the frame-rate on your hardware?
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Re: US-Tennessee Custom Scenery

Postby wlbragg » Sun Mar 24, 2019 11:37 pm

It's on a par with my Kansas custom scenery. If I have a clean new boot It's barely satisfactory. Don't take that as a negative. My system is a bit on the old side and only a I3 with an older mid range graph card. I don't think newer gaming hardware should have much of a problem with it.
Kansas(2-27-15)/Ohio/Midwest scenery development.
KEQA (2-27-15), 3AU, KRCP Airport Layout
Intel i5 3570K AMDRX480
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Re: US-Tennessee Custom Scenery

Postby pb321 » Tue Mar 26, 2019 12:40 am

At Nashville International, on ground, I'm getting 9-11 FPS with the following FG selections (at above 4000 ft it's slightly better):

Rendering: animated jetways on, pylons-detailed roads-buildings disabled, random scenery enabled, vegetation high density, vegetation shadows disabled, scenery objects enabled, terrain textures region specific

Custom Settings: Clouds max, landmass 2, transition 3, urban 2, agriculture max, water 2, model 3, forest max, wind effects max, overlay max

Atmospheric: particles, precipitation and 3D clouds all checked on, cloud density .25, cloud visibility 10000m

ALS on

AI Traffic enabled

Jetway Settings: Enable Animated Jetways checked

Detailed live, detailed Metar weather enabled using @itOuchpod's metar fix

As you can see in my profile, my system is old and graphics is an Nvidia 750 TI. I consider this very good at a major, developed airport with NLCD scenery.
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