Those textures look quite plausible there - quite a good argument for the use of textures / shaders instead of photoscenery.
Nice work!
FlyingGriffin wrote in Sat Dec 29, 2018 11:18 am:Thank you @D-ECHO I am glad to know you liked my "little effort" (compared to yours) in placing some objects in LIRZ.
As for LIRZ, taxiway lines seem not to be centered to runway center line. I guess it is because of the airport placement, the same causing the north service road to hover on the sloping edge of the airport area. You can see it in the picture below. (yes, we still have some fog today in Perugia )
FlyingGriffin wrote in Sat Dec 29, 2018 11:18 am:As for my plans, I think I will continue adding objects and facilities to LIRZ and, after that, I will do the same for LIAF and the three airfields.
I should say I had to use the model lib provided by d-laser's scripts as dsf2stg.py refers to them, so they need to be copied in your custom scenery folder in order to have the STGs properly rendered.
I will be more than happy to contribute my STG files to your repository and I guess we also need to redistribute d-laser's model lib as well. I do not known whether this scenery will ever be included in TerraSync, however it is very promising and it would be great to see it in TerraSync as well.
FlyingGriffin wrote in Sat Dec 29, 2018 11:18 am:One more thing: the proper name of LIRZ airport is "Perugia San Francesco d'Assisi – Umbria International Airport" and I do not know whether the name can be corrected as in FlightGear is shown as "Perugia S.francesco" (yes, with a lower "f" letter). The airport is named after Saint Francis of Assisi as it is not so far from Assisi and actually facing Assisi's hillside.
As for LIAF, the proper name is Foligno "Giorgio Franceschi". Giorgio Franceschi was a lieutenant pilot of the Italian Air Force.
D-ECHO wrote in Sat Dec 29, 2018 12:05 pm:Actually the lines should be a bit displaced as you can see here https://youtu.be/3VF21W6cIaI?t=66, but the taxiway edge lines should start on the runway edge, so that will be corrected.
legoboyvdlp wrote in Sat Dec 29, 2018 12:41 pm:It is possible to make them using a rectangular object with the taxiway sign painted on it in its texture. It is, however, quite tedious to place these signs one by one.
D-ECHO wrote in Sat Dec 29, 2018 12:47 pm:It can be done in WED but terragear ignores them AFAIK
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