I have a bunch of questions about scenery, but I'll start with editing a texture. This may end up just being an RTFM moment. When I run the simulator with regional scenery, almost everything looks like deciduous-hires. I edited the texture to get rid of what I considered the annoying dirt road. It didn't change. When I ctr-alt-click, the assigned landclass is DeciduousBroadCover... When I look this up in regions\global-summer, it is assigned deciduous-hires-autumn. ]When I replaced the autumn with my edited tile, it works. Why doesn't the scenery match the name?
Airport kwbw, head north over forest.