Nandoo wrote in Sun Apr 08, 2018 7:16 pm:Correct me if I am wrong, but I think the reason it is slow is because, I read somewhere that the more tiles you have, the longer it takes.
no... that's someone talking ignorance... it has nothing to do with the tiles you have on your system... of course it will take longer for a download to finish if you have selected a large number of tiles to download... maybe i misread what you were trying to say? "the more tiles you have" seems to indicate those on your local drive...
Nandoo wrote in Sun Apr 08, 2018 7:16 pm:My issue is not the speed, mainly the fact that I can't download large amounts of scenery at once
try taking smaller bites and you won't choke so easily
in other words, click one square and let it download before clicking another one... when i first pulled the world in, i was on a 3Meg DSL line that was very noisy because of water leakage into the line... it took days and i resorted to downloading via torrent...
again, they may not be fully downloaded... i forget how the files are ordered...
Nandoo wrote in Sun Apr 08, 2018 7:16 pm:I will try the github link you posted, as it is different to where I downloaded it from tomorrow. BTW I don't have a "synchronise old tiles" button? Maybe due to the version I am using. I read that the forked TerraMaster is more recent so hopefully it will work
portreekid's version is a continuation of reeed's... reeed disappeared some time back and has not returned to apply portreekid's updates to his repo... at this time, portreekid is effectively the maintainer of TerraMaster... especially since the whole downloading methodology has changed and SVN is no longer used...
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."