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TerraMaster: a new scenery manager

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Re: TerraMaster: a new scenery manager

Postby Clive2670 » Wed Jan 24, 2018 7:30 pm

No you aren't outdated Michat, Sometimes it might several weeks until a member comes across a post, Like the on where Keith (portreekid) asked for designs. He does read these posts on a regular basis I think, So he might like your design more than mine!!! He could contact you if thats the case you never know!!
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Re: TerraMaster: a new scenery manager

Postby swampthing » Thu Jan 25, 2018 1:51 am

Any updates lately? I still never got anything but SVN to work. I'm using a modem/router provided by the ISP and they have become tyrants. I can't even open the home page in the modem anymore to change what I think needs to be changed, so as soon as I can figure out a modem that is compatible I'll be sending theirs back and buying one. If they change my settings it will be tampering with personal property, I would advise them not to do that. They already have a class cation lawsuit against them since they offer 1.5 or 10 meg packages but can't deliver on the 10 meg. I get half of what I pay for. $50 million from the federal government to put in more fiber optic nodes 2 years ago and nothing has been done. Centurylink is a terrible ISP.
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Re: TerraMaster: a new scenery manager

Postby Clive2670 » Thu Jan 25, 2018 7:11 pm

swampthing wrote in Thu Jan 25, 2018 1:51 am:Any updates lately? I still never got anything but SVN to work

I guess you mean to Terramaster? Here is the link to the latest by portreekid https://github.com/Portree-Kid/terramaster This was last updated with minor stuff in December 2017 this is Terramaster version 1.8, and it uses HTTP to download with, and its worth just keeping the link in bookmarks and checking it once a month to see if there has been any updates. Hope this helps Clive
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Re: TerraMaster: a new scenery manager

Postby portreekid » Thu Jan 25, 2018 7:43 pm

I do follow this thread and I fix bugs if I can. Currently the reports are far to unspecific. If you post a log, it might help. Usually it is DNS problems.
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Re: TerraMaster: a new scenery manager

Postby portreekid » Fri Feb 23, 2018 11:03 am

Updated to 1.10

Added a new button to only update "old" tiles. You just set which age in days you want to tolerate and with the press of the button you scan all previously downloaded directories.
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Re: TerraMaster: a new scenery manager

Postby legoboyvdlp » Fri Feb 23, 2018 11:33 am

Good... that might have been causing the yellow tiles I sometimes saw on tiles that I had previously downloaded? Outdated scenery?

Best,
Jonathan

Edit: I went to download it, the website showed me v1.2 as available, which was in Feb 2017... I take it you did not actually push it yet?
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Re: TerraMaster: a new scenery manager

Postby portreekid » Fri Feb 23, 2018 1:11 pm

I'm sorry I don't control the website :-( If you want my fork https://github.com/Portree-Kid/terramaster/releases
Yellow tiles are just not complete.
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Re: TerraMaster: a new scenery manager

Postby Catalanoic » Fri Feb 23, 2018 2:19 pm

Thanks, i'll try this new version. Terramaster is really useful for flyers but for scenery developers too, to download and update tiles in advance for later or maybe offline flying or developing. Hope we can integrate it to the qt main menu or in sim in the future but i like how it works now.
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Re: TerraMaster: a new scenery manager

Postby portreekid » Fri Feb 23, 2018 2:21 pm

Next feature idea is "Flightplanmode". Means you enter departure and arrival ICAO and you get the tiles along the direct route.
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Re: TerraMaster: a new scenery manager

Postby Clive2670 » Fri Feb 23, 2018 7:26 pm

portreekid wrote in Fri Feb 23, 2018 2:21 pm:Next feature idea is "Flightplanmode". Means you enter departure and arrival ICAO and you get the tiles along the direct route.

Keith, I like the sound of that idea, hopefully you can make it happen!!! Cheers Clive
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Re: TerraMaster: a new scenery manager

Postby portreekid » Sat Mar 10, 2018 10:06 pm

It has happened. I just added a FlightPlan Mode.

https://github.com/Portree-Kid/terramaster/releases/tag/1.11
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Re: TerraMaster: a new scenery manager

Postby Clive2670 » Sun Mar 11, 2018 7:08 pm

portreekid wrote in Sat Mar 10, 2018 10:06 pm:It has happened. I just added a FlightPlan Mode.

https://github.com/Portree-Kid/terramaster/releases/tag/1.11

Thanks for your post to let me (and the community know) Keep up the good work :D
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Re: TerraMaster: a new scenery manager

Postby portreekid » Sun Mar 11, 2018 7:13 pm

You're welcome. As long someone uses it, I'll keep it alive.
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Re: TerraMaster: a new scenery manager

Postby Thorsten » Mon Mar 12, 2018 7:54 am

FWIW, I'm also using TerraMaster as my main scenery management tool.
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Re: TerraMaster: a new scenery manager

Postby Clive2670 » Mon Mar 12, 2018 6:49 pm

Keith, whenever questions come up about scenery on the forum, whenever I answer I always recommend Terramaster as an alternative to the terrasync on the F/G main program as I've never had any real issues with Terramaster, So yes keep it going please!!! I'm running a poll to find out who use what scenery managment tools here: viewtopic.php?f=5&t=33912 This runs until 11/04/18
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