V12 wrote in Wed Dec 20, 2017 7:59 pm:IMHO, for model "weight" is livery with painted windows better than cut outs. Boolean subtract operation in 3D tools produces very large amount of polygons.
legoboyvdlp wrote in Thu Dec 21, 2017 1:28 am:For those voting for cut out windows, be aware that it will mean that it makes it far more difficult to improve the mesh: cut outs tend to cause shading issues and artifacts, apparently. And they make the model far more complex, and thus reduce performance.
Is there any measured evidence that the extra polygons from the windows would produce an obvious drop in performance for the average user?
Especially now when CaptB's work will reduce much of the complexity of the external model?
In my subjective experience with planes that have both simple and complex 3d bodies the scenery and the complexity of the aircraft's systems are the main resource hogs, extra windows, antennas or interiors don't seem to visibly affect performance with my (bellow) average nvidia geforce gtx 950 which is barely used when I focus the view only on the current version of the plane with no complex scenery.
And this is valid in both flightgear and xplane.
Also this plane is one of the few commercial planes in FlightGear that has an interior and windows, it would be a shame to lose them.