I tested Amelia's ability to follow instructions when asked nicely. That is really cool! What a novel way to introduce a live autopilot.
This really helps identify a solution for "part two" of the AirCrane cargo hauling, part one being what I am currently working on.
I need something similar to this, some differences might be...
A control interface that can be pressed VS call outs, like "Hover fore/back/port/star slightly" until released, then it stops in that position. Same with more and less hover height.
If I had that on the Aircrane interfaced to the rear facing engineer station it would be perfect for simulations such as tower assembly. Even for capturing and releasing cargo on the ground. It also would work for the already implemented water tank system. Ideally I would probably implement it as an either/or choice. Either as a copilot controlling via your instruction to them or at the rear facing engineer station as a stick capable of basic maneuvering controls.
Issues, JSBSim to YASIm, will this convert in any coherent way?
If not, Erik, you up for making a JSBSim FDM for the Aircrane?
Not to hijack your thread, this is a really nice concept, I really like it! I'm used to the Aircrane's control and the Alouette's much harder to control, especially on takeoff and landing. This certainly gives a beginner a fighting chance to fly the Alouette.
EDIT: Actually, this is perfect as is for me at the engineer station of the Aircrane to call-out to the pilot what maneuvers I need to manipulate the Aircrane when working any of the currently implemented simulation features.
Even the override works in my favor for the Aircrane control for cargo hauling.
Feel free to hook it up to the Aircrane dev repo!