by wkitty42 » Mon Nov 13, 2017 9:16 pm
each craft is different and implementations details like these are up to each crafts' maintainers... while i agree that it would be nice to use the same keys and buttons for the same purposes everywhere, it just doesn't seem to work that way... especially after you get things the way you want them and an update comes along and overwrites your changes...
with that said, the code blocks you are looking for will be in each crafts' installation directory... the file names can be anything so you'll have to actually start in the -set.xml file and follow the flow to find where the keys and buttons are set...
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."