I'm new, here, and hope this is the appropriate place to ask this question.
I'm modeling a Piper Colt with Blender. The Colt uses vertical movement of the horizontal stabilizer leading edge as elevator trim. The stabilizer is hinged on the Y-axis, near the elevator hinge and the leading edge moves up or down depending on the position of the trim crank.
My problem is that when I adjust the trim, in flight, the Elevator moves and not the Horizontal Stabilizer. I've defined the animation for the elevator trim in the airplane model .xml file as shown below:
<!-- Elevator Trim Animation -->
<animation>
<type>rotate</type>
<object-name>Horizontal Stabilizer</object-name>
<property>controls/flight/elevator-trim</property>
<factor>-1.50</factor>
<center>
<x-m> 5.43984 </x-m> <!-- Horizontal Stabilizer/ Hinge Point -->
<y-m> 0.00000 </y-m>
<z-m> 0.30375 </z-m>
</center>
<axis>
<x> 0 </x>
<y> 1 </y>
<z> 0 </z>
</axis>
</animation>
Here, you can see that I've explicitly named the Horizontal Stabilizer as the object to move, when the elevator-trim property is changed, but in the sim, the Elevator moves, instead. Could anyone help with this problem?
I realize this is a small thing. The stabilizer only rotates a few degrees, but like most of us, I'm trying for as realistic a model as possible.
Thanks.
Rich