- If two computers on the same network load/use scenery at different speeds consistently, and both have gigabit ethernet to the router, what explains the difference?
If that's true and thoroughly tested, it begs an explanation what's wrong with this particular system (note that I can't reproduce the claim - I get consistently the same speed for Terrasync and Terramaster on three different computers, neither can any of the people who develop TS apparently, so it's unlikely to be the fault of the FG binary and far more likely a local config issue).
Note also that we've had for instance a rock-solid claim in the forum that dds textures double framerate compared with png - claimed to be consistend and thoroughly tested. When I investigated and suggested benchmark tests the whole claim dissolved and the framerates were the same. So I tend to take spectacular reports with a grain of salt.
Note also that different people report different problems, and while the explanation for some may be exaggerated expectations what the internet connection can do, that's unlikely to account for everything.