by property_tree » Wed Nov 09, 2022 12:21 pm
No different than with the cockpit, or anything else.
The important part is the view out of the window, right? If that section of the plane is modeled, would it really be bad to have the less important parts just be a fake?
Especially if the view is obstructed by the seat backrest at the back, and another seat at the front.
Basically, for the view vantage point, it's an enclosed box (or a cylinder, horizontally), filled with a couple of (detailed) seats.
Then one side of that box or cylinder is really well modeled, with a nice window, good textures, etc, to make it fun to look out of.
The rest of the box, since the viewer is sandwiched between seats, can just be a photograph.
Yes, there won't be any convincing parralax, or perspective, or anything fancy, it would be quite obvious that it's a 'matte painting'.
But the highligh, the window side, is fully modeled, and sections of the plane that would be visible, like a chunk of the main wing, or something, would be placed in an accurate spot too.
That would be the "pax view", of which there is only one. Just for flavor.
All other views are outside and would use the regular plane that doesn't really have windows.
Does that make sense?
Again, parts of this scene would be obviously 'fake', but ...that might just be fine.
Especially if the detailing of the 'juicy part' of that scene could be beefed up.
A nice seat, with fabric that isn't just a mush of pixels. A nice thick window with some refraction. Stuff like that.
Perhaps a GPS screen in the backrest of the next seat, so in "pax view" one could still follow the flight part.
That way one can have a nice plane for the outside.
A nice cockpit.
Neither of those being dragged down by a part of the plane that is only viewed when ...selecting a special view.
And...the view when it's selected, nicely detailed, and also not bogged down by the rest of the plane that would not be visible.