This is now pushed, thanks.
I'll get back to this with a shader testbed soonish.
Also accelerations/pilot-g appears to be stuck at 1. This will break many more aircraft. I have only checked this with JSBSim.
Nasal runtime error: nil used in numeric context
at /home/fgfs/fgdata/Nasal/redout.nas, line 27
called from: /home/fgfs/fgdata/Nasal/redout.nas, line 76
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