It wasn't when I last tested it, but that was some months ago. I'll see if I can't try it again soon.
[EDIT]I've tried the ZLT-NT dual control now, and it seems to work as expected. (Though, running two
FG processes and windows give rise to rather bad graphics artefacts here, but I think that is a NVIDIA driver issue and
I have had this issue for some time.)[/EDIT]
Currently, my FG/git setup seems broken in some other ways - the view handling in my joystick config
(Saitek Aviator in fgdata) and my aircraft internal walk view (also in fgdata) has broken and for some reason
all untextured materials in my aircraft models appears to come out yellow instead of their assigned material
colour (the latter might be related to an OSG upgrade or switching to the legacy NVIDIA drivers, though).
As the initial author of the DualControl system I'd recommend that you look at the Zeppelin NT (ZLT-NT) as I don't know
what practices the C-47 team has followed. IMO the copilot player should not have any model as his/her position will lag
considerably behind the main aircraft for at least the main aircraft player but possibly also for others observing the two
players.
Callsign: SE-AG
Aircraft (uhm...)
: Submarine Scout, Zeppelin NT, ZF Navy free balloon,
Nordstern,
Hindenburg, Short Empire flying-boat, ZNP-K, North Sea class, MTB T21 class, U.S.S.
Monitor, MFI-9B, Type UB I submarine,
Gokstad ship, Renault FT.