by wkitty42 » Sat Jan 02, 2016 3:27 am
how did it get broken? there's a lot of work going on in the core code... it doesn't take but one typo to break something... in the case of the current changes, a lot of stuff is being moved out of the global declarations files... this should help to instantiate certain core tasks only when they are needed instead of them being instantiated all the time even when not needed... i'm not sure but this may be part of the work towards the HLA flavor of the sim... HLA being that different tasks are run by separate programs which all talk to a central controller unit... that will make the GUI interface (not the menu as some are want to call it) rendering one separate module while all the other stuff like AI craft and weather and such are in other modules which all talk to a central module... think of it like a central server with various clients getting and giving information while the GUI interface simply renders what it is told is available to render...
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."