However, I wouldn’t be here if … here are my system’s specifications:
- • Basically, a well-trimmed Win 7 Pro, 64bit (Sp.1), with 16GB system memory, i7-3770K and an ASUS AMD (former ATI) R9 390 (8GB GDDR5) with up-to-date Radeon Software Crimson 15.11
- • Absolutely everything is running fine: the complete MS-Office, Firefox, Thunderbird, lots of different freeware, a wide palette of audio and video software, a number of (actually demanding) games as well as my complete programming environment, running different compilers. To be honest, as of now and knocking on wood, I’m not aware of the smallest issue …
• … except one, and this is a huge FG-problem (Ver.3.4, command line and console are attached below): heavily flickering text in menubars and input dialogues of more or less every FG-window (including the tutorial hints on the centred bottom).
Before you get nervous about another search-resistant and post-ignoring rookie’s rant: I have checked the internet, above all this forum here (Including thorough walkthroughs with respect to “Graphics problems Q&A” and “Problems with graphics using ATI cards: Look here first!!”.) And I have checked my Windows system, and all in all spent – really – some dozens of hours with “flickering-research” - but without any acceptable solution. Here’s a short list of workarounds tried and/or results (probably not complete):
- • I don’t use Rembrandt, I don’t use ALS. Both (I would say) shaders only worsen the problem, especially ALS, where I have the total malfunction of no-text-output.
• I exchanged the classic and anthrax theme (via the well-known preferences-edit), which worked but revealed new issues with that rather – please allow to say – out-dated style, like cut text, text that doesn’t fit into or overwrites boxes, things like that.
• I experimented with different (maybe all) rendering options in fgrun’s advanced options, no success.
• Also FG’s graphics options, intensively manipulated, offered no success.
• One forum hint funnily was not so bad (but, by far no complete solution at all): switching from basic to detailed weather calmed the situation significantly.
• I checked my windows display options and experimented a lot with different settings, no success …
• … the same with the Radeon driver options.
- • If something flickers (and we only speak about text), it’s most frequently a complete word or a group of words (e.g. nearby a tickbox).
• Flickering frequency is not always the same for all currently flickering passages.
• Almost no problems standing on the runway, and increasing problems when flying “in front of” a turbulent background (i.e. fast and steep bends).
• There seems to be a direct relation between Cessna’s cockpit appearance and the flickering issue: with present cockpit almost no or very little flickering occurs, while pressing “c” (thus disabling the cockpit) clearly initializes the process. So the c-key more or less works as a switch.
• Simultaneously, there appear to be almost no texture problems, except flickering yellow runway markers.
• By the way, colour is a topic too: I noticed that the flickering sometimes is “grouped” by colour, e.g. white (actually lightgrey for active options) versus only grey (for inactive options).
Thanks for any input and enjoy your weekend!
P.S.: I’ll happily provide any further information you request.
P.P.S.: Here are my command lines and the console output:
- Code: Select all
C:\_\FlightGear 3.4.0\bin\fgfs.exe
--fg-root=C:\_\FlightGear 3.4.0\data
--fg-scenery=D:\FlightGear\Custom Scenery;C:\_\FlightGear 3.4.0\data\Scenery;D:\FlightGear\TerraSync
--terrasync-dir=D:\FlightGear\TerraSync
--fg-aircraft=D:\FlightGear\Aircraft
--aircraft=c172p
--console
--disable-splash-screen
--enable-random-objects
--disable-panel
--enable-hud
--disable-anti-alias-hud
--disable-hud-3d
--enable-auto-coordination
--enable-horizon-effect
--enable-enhanced-lighting
--enable-ai-models
--disable-ai-traffic
--disable-real-weather-fetch
--enable-clouds3d
--enable-fullscreen
--prop:/sim/menubar/autovisibility/enabled=1
--geometry=1920x1200
--bpp=32
--texture-filtering=4
--prop:/sim/rendering/multi-sample-buffers=1
--prop:/sim/rendering/multi-samples=4
--timeofday=afternoon
--disable-terrasync
--disable-fgcom
- Code: Select all
Enabling ATI viewport hack
default catalog not found, installing...
environment init
Loading local weather routines...
KMA20 audio panel initialized
KI266 dme indicator #0 initialized
catalog download failure:http://fgfs.goneabitbursar.com/pkg/3.4.0/default-catalo
g.xml
Electrical system initialized
Could not find at least one of the following objects for animation: 'terminal_2'
Could not find at least one of the following objects for animation: 'terminal_2'
KAP140 power up