Thorsten - well that explains it. However I like to watch a replay of the flight from a chase plane, especially the landing, and the shadow really makes a difference there. Also, in FG 1 I notice that shadow of the plane on the scenery a thousand feet below, which really brought out the realism for me.
I though Microsoft flight sim would come up with some sort of a fudge at least. Some planes have shadows but not the airport equipment. Seen in a video.
No I have not seen 3.6, need to upgrade my OS or a do another installation of Ubuntu 15.04 or so to get this downloaded. Might as well. Looks good.
http://www.flightgear.org/info/a-previe ... tgear-3-6/ I like the way the paint comes off on landing in the damage model.
. The roads have lines on them, great to land on in an emergency.
By the way I am getting 23 fps frame rates on my current HP -15 notebook with full graphics, so looks like I have moved from laggard to early adopter - almost.
"Farms" in the list below could mean "Server Farms"
. FG developers are the 'innovators' here.
"innovators – had larger farms, were more educated, more prosperous and more risk-oriented
early adopters – younger, more educated, tended to be community leaders, less prosperous
early majority – more conservative but open to new ideas, active in community and influence to neighbours
late majority – older, less educated, fairly conservative and less socially active
laggards – very conservative, had small farms and capital, oldest and least educated"
https://en.wikipedia.org/wiki/Technolog ... _lifecycle