omega95 wrote in Fri Aug 09, 2013 12:08 pm:That reminds - Gijs directed me to you to talk about developing a mass model upload system for the scenerydb.
Yes, that's true. ot-666 also asked me for it. That's why I'm for now recommending to push models asap at the start of the project, 'cause I have no tool to mass import models.
omega95 wrote in Fri Aug 09, 2013 12:08 pm:Also, what about having separate airport folder's for models specific to it? That way, the uploads can be easier.
Static models are stored with their respective tiles, not within a specific model folder. The scenery DB is DB architectured, with a lot of pros and some cons.
Well, not pointless, but size-costly and not optimized. However for now I have no other solution. Having common textures would mean to have a specific table with all shared textures. This doesn't exist for now.