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3.2 RC2 and MacOS Yosemite (10.10) problems

This is the archive of topics about the 3.2 release candidates.

3.2 RC2 and MacOS Yosemite (10.10) problems

Postby asr » Tue Oct 07, 2014 2:01 pm

Number 1.

Well known problem. MacOS launcher does not work anymore because of a missing library. No big deal, using fgfs.sh.

Number 2.

Enabling the "Simplify FAR terrain" (and surely not ALL terrain) causes my plane to be below or above ground at times. Happened at LEMD airport taxying around 18R and 18L

Number 3.

If I move out of flightgear window (CMD+TAB or moving to a different workspace), when the focus is regained by flightgear mouse controls don't work. I discovered they work again if I hit the ALT key.

Number 4.

ATIS is not working.


Ok this one might be caused by reusing old planes which need the new comm-radio stuff.
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby smartalic34 » Sat Oct 11, 2014 12:42 am

How does one launch FlightGear using fgfs.sh? On Yosemite and can't launch FlightGear...
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby asr » Sat Oct 11, 2014 8:38 am

smartalic34 wrote in Sat Oct 11, 2014 12:42 am:How does one launch FlightGear using fgfs.sh? On Yosemite and can't launch FlightGear...


Hi,

you need to fire up a terminal (CMD+Space , type Terminal).
From there you go to the Resources folder inside the Flightgear app:
Code: Select all
cd /Applications/FlightGear.app/Contents/Resources/


and there you have ./fgfs.sh which you can run using the command line options: http://wiki.flightgear.org/Command_line_options

Code: Select all
./fgfs.sh --airport=LEBL --aircraft=707
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby Dmytro-V » Sat Oct 18, 2014 4:26 pm

Is it possible to fix this problem in next FG version?
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby Gijs » Sat Oct 18, 2014 4:32 pm

A (temporary) solution is being worked on for 3.2. Future versions of FlightGear will have the features of a launcher built-in .
Airports: EHAM, EHLE, KSFO
Aircraft: 747-400
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby Hooray » Mon Oct 20, 2014 11:57 am

Gijs wrote in Sat Oct 18, 2014 4:32 pm:A (temporary) solution is being worked on for 3.2. Future versions of FlightGear will have the features of a launcher built-in .


Just for the sake of completeness, specifically for 3.2+:
Subject: What to expect from FlightGear 3.2?
Hooray wrote:Also, 3.2 will be the first FlightGear release to include an integrated "Aircraft Center" which allows people to easily download/install aircraft from the web, without having to use a browser, or even a disk manager - and people can even switch to installed aircraft easily:

http://wiki.flightgear.org/Aircraft_Center
Image

Thus, the merits of including possibly dozens of aircraft are questionable - there's an increasing trend to modularize FlightGear, which includes its base package.
The people who worked out "Catalog metadata" and the "Aircraft Center" are also contemplating to use the same method to install/maintain and manage other FlightGear resources, i.e. beyond just aircraft, including possibly scenery and/or "mods" (addons, like bombable, FGCamera etc).

This is a trend that is in line with online package management, as most people will know it from their own operating system, browser and other online games/simulators.
At some point, it might even be possible to distribute FlightGear updates this way.
Please don't send support requests by PM, instead post your questions on the forum so that all users can contribute and benefit
Thanks & all the best,
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby abcaster » Wed Oct 22, 2014 7:11 am

asr wrote in Sat Oct 11, 2014 8:38 am:and there you have ./fgfs.sh which you can run using the command line options: http://wiki.flightgear.org/Command_line_options

Code: Select all
./fgfs.sh --airport=LEBL --aircraft=707



What exactly do I put in to get the startup location right?
I always end up on the runway.

Code: Select all
 <Parking index="8" type="gate" name="Gate_34" lat="N63 27.298026" lon="E10 55.089971" heading="179.930000" />
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby elgaton » Wed Oct 22, 2014 7:40 am

Just add
Code: Select all
--parkpos=Gate_34

to the command line.

(Side note: I'm working on an improved ground network for LEBL, hope to release and publish it in a few days in time for the Festival of FlightGear, all gates will be correctly positioned).
NIATCA 2nd admin, regular ATC at LIPX and creator of the LIPX custom scenery
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby abcaster » Wed Oct 22, 2014 8:36 am

Cheers elgaton, it finally works!
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby someguy » Wed Oct 22, 2014 3:23 pm

asr wrote in Tue Oct 07, 2014 2:01 pm:MacOS launcher does not work anymore because of a missing library.


Any possibility of copying that library back into Yosemite from a Mavericks backup?

(See, I know just enough to be dangerous!)
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby someguy » Tue Oct 28, 2014 3:33 pm

I installed 10.10 on an empty partition, on an external drive, for testing. I can launch fgfs from the Terminal per the above instructions, but the frame spacing is >1000 msec, using the same settings that yield 30 fps in 10.9. Reducing all eye candy to the minimum only improves the frame rate to 4 fps. Also, the joystick axes were swapped in amusing and confusing ways. Obviously, that is not an acceptable solution. What am I missing? Any word on the Launcher fix? Thanks.
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby someguy » Wed Oct 29, 2014 1:49 am

Pardon my flawed approach. I erased the partition on the external drive, cloned my internal 10.9 drive to it with SuperDuper!, then applied 10.10. Now, if I uncheck all the boxes except ALS, move the shaders slider all the way left, and reduce the LOD sliders to zero, I can get up to 11 fps if the scenery is simple; also, the joystick now works properly. KSFO is still 4 fps though. No MP. of course.

Something in the Launcher was helping my frame rate.
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby Philosopher » Wed Oct 29, 2014 3:09 am

Hi someguy,

I appreciate your testing ;). I would also recommend keeping the command line the same between the instances (preferences in auto save too). To see what commandline the launcher uses, I found it helpful to run the _launcher_ via Terminal.app, like so:

/Applications/FlightGear.app/Contents/MacOS/FlightGear

(or the correct version.) If you click start FG then in the launcher, you should see its list of options. There's also the minimal startup profile you could try if that doesn't help (I'm sure you've heard of it ;) ).
Thanks,
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby someguy » Wed Oct 29, 2014 3:56 am

Actually, I was simply running ./fgfs.sh with no extra commands, i.e., C172 at KSFO. Presumably, to capture the Launcher string I'll need to boot back into 10.9 first. I'm a Terminal dunce, so it may or may not work... :)

Thanks so much for your help. So far, aside from the FG issue, the only thing I don't like about Yosemite is the absence of dock pinning. I like the dock on the left, pinned to the bottom, so the trashcan is always in the same place. All the other little annoyances have decent workarounds, even patching Lucida Grande back as the system font. Even my old Adobe CS3 apps work fine.
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Re: 3.2 RC2 and MacOS Yosemite (10.10) problems

Postby someguy » Wed Oct 29, 2014 5:57 am

Arrgghhh! Now, the frame delay with the Launcher in 10.9 is over 2400 ms. Too late now, tomorrow I'll start trashing prefs.
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