You can easily answer that for yourself: Imagine we were to come out with FlightGear 4.0, which would have much more stringent hardware requirements, while discontinuing support for 95% of our aircraft, just so that we can "enforce" certain features (better multiplayer support, ability to switch aircraft at runtime, save/load flights, better performance etc).
Those are just some of the long-standing issues that could be "solved" by starting over with certain features/subsystems, at the cost of losing certain aircraft, but unfortunately also developers.
Some of our most active airliner developers are not too happy about the progress in the "glass" department, because it meant breakage for them, i.e. having to update/port their work rather significantly.
This has caused quite a bit of irritation over time - and those are not just random lurkers/forum users, those are people who used to be among the most active aircraft developers.
And obviously, nobody here would be too happy seeing their work being "discontinued" by the project.
I know what you are going to say next - but basically it's a contradiction, and in fact you have contradicted yourself recently, when you argued with Thorsten who stated that contributors are expected to update/port/maintain their own work. So I guess you can see where this is going. And I would not feel any different about it if it affected my own stuff. Backward compatibility is a necessary evil, and the project isn't even very good at it, but we'd lose some of our most important contributors by simpling ignoring their work. Which would obviously not be in the interest of the project. Even just phasing out support for legacy hardware (5+ years) old, without GLSL support, without FBO support, was controversially discussed around here.
And then, keep the "flying by mouse" discussion in mind, which is kinda about the same thing - it's obviously a fine line to walk, especially because of contributors like Thorsten (or even myself) who refuse to purchase a Joystick, but who happen to contribute in some pretty prominent way.
From my standpoint it would be awesome to start over with a few things, such as requiring certain hardware, and getting rid (discontinuing support) of all aircraft that happen to cripple more than 50% of the most important simulator features, i.e. stuff people expect to "just work", such as "save/load flight", "reset/re-init", "flight recorder", "checklists", "tutorials", but also MP.
Note that "getting rid of" is not quite accurate here, as it would just entail having to follow instructions to update those aircraft accordingly.
But we've seen how the airliner guys responded to the glass cockpit stuff being revamped
