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McDonnell Douglas MD-11

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Re: McDonnell Douglas MD-11

Postby John Taillor » Sun Mar 30, 2014 12:11 pm

Thank you for the tips, textures look great.
However, I still have an issue with the canvas. They look like the picture some post before. Is that due to FG 3.0 ?
I'll do the Swiss now.
Thx for all that an for the wonderful aircraft you're working on.
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Re: McDonnell Douglas MD-11

Postby jormapaappa1235 » Sun Mar 30, 2014 12:48 pm

Only navigation display is using canvas. If you see the foggy materials elsewhere, you gotta do the same trick and change the material.002 line from all the ac's that are suffering from the wrong material.

I'll fix this when the models are completely ready, but before that you must do this yourself :(
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Re: McDonnell Douglas MD-11

Postby John Taillor » Sun Mar 30, 2014 3:39 pm

And the Swiss International liveries. Includes HB-IWA, HB-IWB and IWE.Does someone like to see IWN (I dont' find the sign on the tail... :( )
Image
HB-IWA
Image
HB-IWB
Image
HB-IWE

PACKAGE (Included: HB-IWA, IWB, IWE) : https://mega.co.nz/#!EA4QgTZL!Hk_sbAB9S ... prjmX_8AAQ

Image
Don't care of the inscription


For the texture bug, there's no problem for me to change. I understand that you get tired of coreecting each version plus if it runs for you. Can you just tell me which texture(s) take(s) part in the PFD ? Thank you.
Also for this problem, I tried to understand, but why do textures work on your PC and not on certain other ?
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Re: McDonnell Douglas MD-11

Postby jormapaappa1235 » Sun Mar 30, 2014 7:36 pm

http://www.mediafire.com/download/f9fy3 ... en/PFD.rar

Try this and tell me if it worked. I had used blender materials in it too, yellow, black, blue... I made uv-maps for them and placed them on textures.

I have not a single idea why the materials keep working for me but not for others. Maybe some driver-related problem?
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Re: McDonnell Douglas MD-11

Postby jormapaappa1235 » Tue Apr 01, 2014 6:27 pm

Image

The rest of the oh panel. Making the texts to circuit breaker panel would be just insane + I can't find any high resolution pic of them.
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Re: McDonnell Douglas MD-11

Postby fsi » Thu Apr 03, 2014 3:58 pm

Where can I find the MD11F paint kit ?

@jormapaappa1235 could you include paint kits in git?
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Re: McDonnell Douglas MD-11

Postby jormapaappa1235 » Thu Apr 03, 2014 4:21 pm

MD11F paintkit similar to MD11 paintkit. Would I say, it is the same :)
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Re: McDonnell Douglas MD-11

Postby John Taillor » Thu Apr 03, 2014 5:48 pm

Oops, sorry for the delay, I thought I already posted here :?
So I'm sorry but the PFD folder you included does not add the PFD : still the same grey...
Anyway can't wait for more (working :wink: ) progress ! lol, everything is going fine excepted PFD :wink:
Cheers
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Re: McDonnell Douglas MD-11

Postby fsi » Thu Apr 03, 2014 11:45 pm

Varig Log (PR-LGE) livery:

Image

Download: http://ubuntuone.com/6vmVU1BUheCkAhopxxX8Y0
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Re: McDonnell Douglas MD-11

Postby jormapaappa1235 » Sat Apr 05, 2014 1:57 pm

Thanks for the livery :)

Then some questions for you:
1. I want to know your fps while playing with this plane. Compared to 777, Seattle 777, some others...(?) I want to know if I can use Subdivision surface x2 or do I have to drop it to level 1 in cockpit.

2. Autopilot altitude doesn't seem to be working, I need someone to check that.

3. Canvas navigation display. As great as it is, it is for Boeing. I think it doesn't need enormous work to make it realistic but I don't know how to do it.

4. Custom hi-int light (strobe light) As you can see, it is a bit different than Boeing system. https://www.youtube.com/watch?v=dAs0hy8Rmws

5. Other system works. Tikibar has began to work with the fuel system, thank you for that :)
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Re: McDonnell Douglas MD-11

Postby ja sam niko » Sat Apr 05, 2014 5:21 pm

Guys ,we really need the "Like " button here...cause I really ,really like that VARIG livery ...it's beautiful. Well done.

On my pc,and with my OS ,I had a very ,very bad fps...it was dropping to 1 FPS.....so I guess ,some things could be lighter.


Great work everyone on this aircraft....great job.

Cheers
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Re: McDonnell Douglas MD-11

Postby jormapaappa1235 » Sat Apr 05, 2014 6:13 pm

Did you have any airport nearby? Airports eat fps very hard. Even I get 10-20fps at KSFO, no matter what plane I am using. Above the sea fps is ~60fps. How'bout other planes?

Could you also report your system specs? If your computer is from around 2005, there is very little I can do to make fps better.
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Re: McDonnell Douglas MD-11

Postby John Taillor » Sat Apr 05, 2014 7:29 pm

The Varig is very nice ! I was planning to do it. Nice that other people create liveries for this wonderful aircraft. :D
So I made Aer Lingus :
Image

Image
(Yes in my head it's not always rainy in GB : sometimes it's snowing :wink: )

PACKAGE : UPDATED : https://mega.co.nz/#!JEIFFLqb!HipXL--7c ... P8TPQRyiz8
I forgot to add the shader calc ... :roll:

Indoor : 15-20 FPS at Dublin (where I made the screens)
Outdoor : 20-25

With NORMAL 777 : (not seattle)
Indoor : ~20 FPS
Outdoor : 25 FPS with British Airways livery.
So, not a FPS killer !

Graphics : GeForce 9600M :mrgreen: Computer bought in 2008... running Archlinux


----- EDIT -----
Also pushback won't work for me (don't know why, it happens also on some other aircrafts)
Last edited by John Taillor on Tue Apr 08, 2014 12:37 pm, edited 2 times in total.
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Re: McDonnell Douglas MD-11

Postby ja sam niko » Sat Apr 05, 2014 7:50 pm

Did you have any airport nearby? Airports eat fps very hard. Even I get 10-20fps at KSFO, no matter what plane I am using. Above the sea fps is ~60fps. How'bout other planes?

Could you also report your system specs? If your computer is from around 2005, there is very little I can do to make fps better.



Well,it is...but anyway,I think you should know how the plane works on different PCs.

Cheers
The worst floods in the Balkans ever,follow these links to learn more how to help. Thank you.
http://www.google.org/crisisresponse/2014-balkans-floods

http://www.mvp.gov.ba/HTML/eng-help.pdf
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Re: McDonnell Douglas MD-11

Postby jormapaappa1235 » Sat Apr 05, 2014 8:20 pm

I am trying to optimize this plane to run playable on ~9600gt and well on 2011-> computers. If I made cockpits to run on very low-end comps, there would be no evolve at all. Every single cockpit would look as good as the "normal" 777's one :( I hope you understand.

Test this cockpit.ac, and tell me if you get better fps: https://www.mediafire.com/?q6xlyqy6xouqxct
+-5fps, I'll keep the subdivision x2 in cockpit
+5+ fps, I really have to think about giving up the very smooth lines

John, thanks for that livery, your liveries keep getting better livery after livery ;)
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