Board index FlightGear Development Aircraft

SH-60B Development

Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.

Re: SH-60B Development

Postby x7cusick8x » Thu Sep 12, 2013 3:03 pm

Began work on the folding animation a lot more complex then originally planned but it is coming along
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 2:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60B Development

Postby x7cusick8x » Fri Sep 13, 2013 11:25 pm

N-SCOT is in the process of making incredible liveries for this airframe and helping me out greatly, the release date seems to be approaching 8)
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 2:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60B Development

Postby x7cusick8x » Fri Sep 20, 2013 2:30 am

Fixed some of the tail animations but that D*** tail rotor wont cooperate... any help would be amazing...
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 2:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60B Development

Postby Philosopher » Fri Sep 20, 2013 2:39 am

I'll take a look! ... tomorrow after school, if I don't have a lot of homework or too debilitating of a need for sleep...
Philosopher
 
Posts: 1593
Joined: Sun Aug 12, 2012 7:29 pm

Re: SH-60B Development

Postby x7cusick8x » Fri Sep 20, 2013 4:43 am

pm me if you want an updated copy
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 2:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60B Development

Postby Philosopher » Sun Oct 06, 2013 12:58 am

Okay, so I get spammed by this message (FCS integration issue):
Code: Select all
Nasal runtime error: nil used in numeric context
  at /Users/philosopher/Documents/FlightGear/Aircraft/SH-60/Nasal/helicopter-fcs.nas, line 663
  called from: /Users/philosopher/Documents/FlightGear/Aircraft/SH-60/Nasal/helicopter-fcs.nas, line 788
  called from: /Users/philosopher/Documents/FlightGear/fgdata/Nasal/globals.nas, line 102

Rudder appears to be backwards (the tailwheel goes the wrong way in addition to the rudder not working in-flight), pushback doesn't work, etc. :shock:

Currently this is what I have for the tail:
Code: Select all
<!-- Tail Assembly Fold -->

<animation>
  <type>rotate</type>
    <object-name>Tail</object-name>
    <object-name>Elevator_L</object-name>
    <object-name>Elevator_R</object-name>
    <object-name>Elevator</object-name>
    <object-name>tailrotorcomplet</object-name>
    <property>instrumentation/doors/wings/position-norm</property>
    <factor>160</factor>
    <center>
       <x-m> 4.7761</x-m>
      <y-m> -0.1367 </y-m>
      <z-m> -0.5454</z-m>
    </center>
    <axis>
      <x>  0.000 </x>
      <y>  0.000 </y>
      <z>  -1.000 </z>
    </axis>
  </animation> 
<animation>
  <type>rotate</type>
    <object-name>Elevator_L</object-name>
    <property>instrumentation/doors/wings/position-norm</property>
    <factor> 82 </factor>
    <center>
       <x-m>6.72438</x-m>
      <y-m> -0.08755 </y-m>
      <z-m> -0.54542</z-m>
    </center>
    <axis>
      <x>  -1.000 </x>
      <y>  0.000 </y>
      <z>  0.000 </z>
    </axis>
  </animation> 

<animation>
  <type>rotate</type>
    <object-name>Elevator_R</object-name>
    <property>instrumentation/doors/wings/position-norm</property>
    <factor> 85 </factor>
    <center>
       <x-m> 6.7244</x-m>
      <y-m> 0.1671 </y-m>
      <z-m> -0.5454</z-m>
    </center>
    <axis>
      <x>  1.000 </x>
      <y>  0.000 </y>
      <z>  0.000 </z>
    </axis>
  </animation> 


The problem with this is that tailrotorcomplet is specified in a sub-model file, which is then offset, and for some reason the above animation is transformed to use those coordinates instead of using global coords. :P I think that might be a bug, but there's nothing I can do about it. I might be able to work around it, though, given enough calculation... ~goes off into a cave with a calculator~

I look forward to the FCS fix! ;)
Philosopher
 
Posts: 1593
Joined: Sun Aug 12, 2012 7:29 pm

Re: SH-60B Development

Postby x7cusick8x » Mon Oct 07, 2013 3:14 am

I'll take a look the fcs works great for me in both 2.10 and 2.12 but I'll see if I can recreate your problem.... Did you install the whole file?
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 2:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60B Development

Postby x7cusick8x » Mon Feb 03, 2014 6:41 pm

Hellfire missles installed in the payload settings along with aux fuel tanks
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 2:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60B Development

Postby x7cusick8x » Tue Feb 04, 2014 1:10 am

Image
Image
Image
Image
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 2:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX


Re: SH-60B Development

Postby x7cusick8x » Tue Feb 04, 2014 7:34 pm

if you look closely that isn't the SH-60 Bravo, it looks to be the executive class MH-60s. so in this case no
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 2:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60B Development

Postby sa7k » Tue Feb 04, 2014 8:01 pm

Ok, just that I thought it was the same but with different addons.
sa7k
 
Posts: 380
Joined: Fri Mar 16, 2012 3:24 pm
Location: SA7K
Callsign: LV-EPM
IRC name: sa7k
Version: git
OS: debian

Re: SH-60B Development

Postby x7cusick8x » Wed Feb 05, 2014 8:55 pm

Wiki Page has just been created
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 2:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

Re: SH-60B Development

Postby Hooray » Wed Feb 05, 2014 8:56 pm

feel free to also add a section about your project to the newsletter, you can also add screen shots and youtube videos to both, the newsletter and your article.
Please don't send support requests by PM, instead post your questions on the forum so that all users can contribute and benefit
Thanks & all the best,
Hooray
Help write next month's newsletter !
pui2canvas | MapStructure | Canvas Development | Programming resources
Hooray
 
Posts: 12707
Joined: Tue Mar 25, 2008 9:40 am
Pronouns: THOU

Re: SH-60B Development

Postby x7cusick8x » Thu Feb 06, 2014 1:55 am

I Decided tonight that I'm going to release the helo with out the finished fold animation so i will update the download link and the wiki page
x7cusick8x
 
Posts: 177
Joined: Wed May 15, 2013 2:05 am
Callsign: 84-104
Version: 2.10
OS: MacOSX

PreviousNext

Return to Aircraft

Who is online

Users browsing this forum: No registered users and 16 guests