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New York City

Questions and discussion about enhancing and populating the FlightGear world.

Re: New York City

Postby f-ojac » Mon Feb 11, 2013 9:23 pm

Hi,
Nice model.
The model update webform is still under testing for now. Please consider adding it and give me the model id you would like to replace.
Thanks.
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Re: New York City

Postby sa7k » Mon Feb 11, 2013 11:48 pm

That is looking really good! But that is not Metlife, that is PanAm building! Just kidding :mrgreen:
I was trying to make some buildings in blender and would really welcome that tutorial for my improvement. Thanks penta and welcome back.
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Re: New York City

Postby penta » Sat Mar 02, 2013 9:21 pm

I've completed a model for the houses located in two bridges, New York.
Image

As you can see from the map, there are many of this X shaped buildings. What's the best method to add them to the fg database: add each building as a separate STATIC model (although model and texture is always the same, only coordinates and heading changes), or is better to add the model as SHARED and add many occurences of this shared object?
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Re: New York City

Postby Gijs » Sat Mar 02, 2013 9:31 pm

Looking good!

would make them shared. Just had a very quick look around manhattan and I believe the model is much more common than just that small group that's visible on your map. Moving north (EDIT: and south!), I could already spot several of such clusters. I wouldn't be suprised if you could find the same model in other cities...
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Re: New York City

Postby statto » Sun Mar 03, 2013 12:25 am

I would add them as static, though they're common to Manhattan/New York they're not necessarily common everywhere. You can re-use static models.
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Re: New York City

Postby penta » Sat Jul 20, 2013 8:46 pm

Just a hint of what I'm working on...

Image
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Re: New York City

Postby Ernest1984 » Mon Jul 22, 2013 6:24 am

Brooooklyyyn Bridge! ;)
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Re: New York City

Postby zakalawe » Mon Jul 22, 2013 1:32 pm

Fantastic, the bridges are really this missing part of NY for me - great to see this.
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Re: New York City

Postby penta » Sat Nov 08, 2014 2:45 pm

I've just discovered that OSM has the support for 3d buildings and many of them are already modeled in Manhattan [1]. I also found a program that can convert OSM data to OBJ for later import in Blender [2]. Now what I want to do is to import a single skycraper model in blender, texture it, and send it to the flightgear database. My only concern is about the license of the 3d buildings in OSM: is my workflow acceptable in terms of license?

[1] http://www.opensciencemap.org/map/#&sca ... on=-74.011
[2] http://osm2world.org/
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Re: New York City

Postby jarl.arntzen » Sun Nov 09, 2014 10:20 pm

Whoa. I've never heard about Open Science Map but it looks really nice! :shock: There seems to be no elevation data there, though, but I didn't really expect that anyway.
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Re: New York City

Postby pommesschranke » Wed Aug 10, 2016 9:51 am

I'm currently working on Brooklyn Bridge, with the unfinished model, that penta did send to me.

Image
Last edited by pommesschranke on Wed Aug 10, 2016 12:05 pm, edited 1 time in total.
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Re: New York City

Postby pommesschranke » Wed Aug 10, 2016 12:03 pm

A while ago I made this with OSM Coastlines and osm2city buildings:

Image
Last edited by pommesschranke on Wed Sep 07, 2016 10:15 pm, edited 1 time in total.
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Re: New York City

Postby D-ECHO » Wed Aug 10, 2016 12:10 pm

Great work, Mr. Pommes!
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Re: New York City

Postby abassign » Wed Aug 10, 2016 7:40 pm

I can not wait to fly it ! Great! :)
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Re: New York City

Postby pommesschranke » Sun Aug 14, 2016 12:38 pm

Brookly Bridge is finished and uploaded.
Image
Image
If someone is interested, he/she can add lights for the night.

Next I'll build the Verrazano-Narrows Bridge.
Last edited by pommesschranke on Sun Aug 14, 2016 12:40 pm, edited 1 time in total.
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