Hi All.
I'm doing my project which is about displaying airspace borders etc, and FG can't render far objects.
I do generate .ac models + xml files from airspace data, and load these models via nasal code (geo.put_model), BUT these models keep disapearing after a distance..
I do start FG with these parameters
--visibility=200000 --prop:/sim/rendering/camera-group/zfar=200000
it's 200km draw distance, and there is no problem with the terrain rendering
the LOD settings are also insane, detailed is 200000, rough is 400000 and bare is 600000
in the model.xml files I do put a
<animation>
<type>range</type>
<min-m>0</min-m>
<max-m>1000000</max-m>
</animation>
no matter what I do, far ( 80-100km far away) objects keep disapearing despite my settings.
Btw, these airspace sector objects are huge (mostly 10km*10km*3km(height) ) and are drawn fairly normaly at closer distance (under 50k) but do sometimes disapear when I do rotate my camera.
Please help!