Hi all, some fixes went by, seems the tool(s) are quite stable now. They can still get better, but still, they are very useable this way.
I would like to thank Clément, Julien, Martin, for their help&support.
With those forms, remember you can:
- add a single object (if you only have one!!). Check here: http://scenemodels.flightgear.org/submission/index.php
- update an object (for instance, a lot of power pylons are in fact communication pylones). It's here: http://scenemodels.flightgear.org/submi ... update.php
- delete an object (if it does not exist anymore in real life). It's here: http://scenemodels.flightgear.org/submi ... delete.php
- do a mass object positions import (if you added a lot of objets in one place). It's here: http://scenemodels.flightgear.org/submi ... import.php
- add 3D models you created to have them imported into FG scenery via Terrasync. It's here: http://scenemodels.flightgear.org/submi ... /index.php They can be specific to a city (for instance : the Eiffel tower), or shared (a new windturbine model, for instance).
Please read carefully the various forewords on the site:
- all data imported has to comply with the GNU/GPL license ;
- you must use the elevation format used by Terrasync to give your objects/models elevation, or they could be floating/sunk for most of users.
Hope you like it. I hope to see a lot of scenes not yet available via Terrasync merge into scenemodels. Nothing is easier! (Remember that this is the strength of FG compared to other sims: everything can be in Terrasync and no need to download patches or sceneries here and there).