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How Do I Send to Multiplayer AND private server ?

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How Do I Send to Multiplayer AND private server ?

Postby clrCoda » Mon Aug 27, 2012 3:28 am

Is there a way to configure my network OUT so that I can send to multiplayer servers and also to a private server hosted by a friend?
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Re: How Do I Send to Multiplayer AND private server ?

Postby Hooray » Tue Aug 28, 2012 9:46 am

how do you want this to work then, do you want to see the MP traffic provided by both servers??
The simplest option would be using the relay feature obviously
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Re: How Do I Send to Multiplayer AND private server ?

Postby clrCoda » Wed Aug 29, 2012 10:12 am

Hooray wrote in Tue Aug 28, 2012 9:46 am:how do you want this to work then, do you want to see the MP traffic provided by both servers??
The simplest option would be using the relay feature obviously


The upshot is that i would like to continue to send and track and map thru the normal mpserver system, as usual, using the googlemap and the fgtracker site. In addition I want to track on a tracker set up by a friend on his personal server.

The simplest option is not obvious to me. I am not aware of a relay feature, is what I am saying. :) Do you mind elaborating about said relay feature, please.

Thanks, Hooray for answering this and for any future answer, in advance.
Ray
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Re: How Do I Send to Multiplayer AND private server ?

Postby clrCoda » Mon Sep 03, 2012 8:16 am

Is it obvious to anyone else?
Am I just missing it?
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Re: How Do I Send to Multiplayer AND private server ?

Postby F-JJTH » Mon Sep 03, 2012 8:28 am

Hi CirCoda,

I'm not sure to understand correctly your request, but if I understood correctly this should help you :

Code: Select all
--multiplay=in,10,127.0.0.1,5000
--multiplay=out,10,mpserver02.flightgear.org,5000
--multiplay=out,10,my.private.server.ip,5000


The 2 first line are commons : it's just for run FG with multiplayer
The last line send exactly the same data that you send to FG server to your server (of course you need to replace "my.private.server.ip" by your ip.adress)

Cheers,
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Re: How Do I Send to Multiplayer AND private server ?

Postby clrCoda » Mon Sep 03, 2012 3:49 pm

Thank you Clement for your kind response.

I had indeed tried that option, that is of adding a second 'out' before posting the original question. I think you will find that the flightgear software will only send to the last 'out' given.

That is, if you have two multiplayer 'out' statements only the first one is ignored when the second one is defined.

Again, thanks
Ray
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Re: How Do I Send to Multiplayer AND private server ?

Postby AndersG » Mon Sep 03, 2012 3:57 pm

F-JJTH wrote in Mon Sep 03, 2012 8:28 am:
Code: Select all
--multiplay=in,10,127.0.0.1,5000



Additionally, the "in"-argument above tells FG to listen only on the loopback interface - it will not receive packets arriving on the other network interface(s). Just --multiplay=in,10,,5000 should do better.

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