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Warning: detected OpenGL error 'out of memory' at after RenderBin::draw(..)
This is the message that I get when I try to fly at KLAX -an airport with custom scenery models that're large, but shouldn't be too graphically intensive.
Before, I used to fly in and out of KLAX without problems -the whole plane is there, I take off and land, and it's all fine.
However, once I tried flying with FG 2.8 RC3, I experienced odd problems...
First, when I spawn at LAX's gates, my landing gear's wheels and the front of my engines disappear; they don't show up in the model at all.
Strangely, they still work as they should... and the gears appear like they should if I start from any runway.
(I see the message on the top of this post at startup; I'm guessing the 'memory outage' points to this)
This partial aircraft disappearance does not happen in non-graphically intensive airports like TBPB.
And second, I cannot maximize my FG window once.
What I mean is, I have to maximize it once and return it to its small "original" size before I can successfully make the FG window bigger. Also, this sometimes causes FG to hang and eventually force me to quit out.
As far as I'm aware, this shouldn't be happening...
I'm using an ATI Radeon HD 5450 GPU with AMD Catalyst 11.4. I was told that this should solve my recurring issues, but... then this happened.
I couldn't find any precedents to this problem; only different ones with the same console message. What should I do?
Thank you, beforehand.