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F-4 (Dave Culp's)

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F-4 (Dave Culp's)

Postby prince.muga » Tue Apr 24, 2012 10:06 am

whenever i go online with other aircrafts the chat dialog and the names are working (like i can talk and hear them)

but when I use any Dave Culp's F-4 i cant talk and hear other players ...
"Just remember, if you crash because of weather, your funeral will be held on a sunny day."

- Layton A. Bennett


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Posts: 122
Joined: Mon Apr 09, 2012 9:20 am
Callsign: Carrier,EAF13
Version: latest
OS: Windows 7

Re: F-4 (Dave Culp's)

Postby OK563 » Wed May 09, 2012 10:34 pm

I remember in FG 2.4 chat dialog worked for Dave's F-4. In 2.6 it does not work.
Not so for all aircraft, such as RA-5 have working chat. I would be glad if someone advise a solution for this annoyance.
Posts: 11
Joined: Mon Jul 26, 2010 9:53 pm

Re: F-4 (Dave Culp's)

Postby OK563 » Tue Jul 03, 2012 7:50 pm

in terminal window I found some warning messages
Code: Select all
Nasal runtime error: non-objects have no members
  at /data/FG/fgfs/fgdata/Nasal/multiplayer.nas, line 407
  called from: /data/FG/fgfs/fgdata/Nasal/multiplayer.nas, line 396
  called from: /data/FG/fgfs/fgdata/Nasal/multiplayer.nas, line 501

i this topic is recommendation for editing /fgfs/fgdata/Nasal/multiplayer.nas, finally it look like this (line 406, add line 2+3)
Code: Select all
foreach (var n; props.globals.getNode("ai/models", 1).getChildren("multiplayer")) {
   if ( n.getNode ("valid") == nil)
   if (!n.getNode("valid").getValue())

Multiplayer chat is now working for F-4 Phantom II family.
Posts: 11
Joined: Mon Jul 26, 2010 9:53 pm

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