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How to make an Aircraft....

Questions and discussion about creating aircraft. Flight dynamics, 3d models, cockpits, systems, animation, textures.

Re: How to make an Aircraft....

Postby gooneybird » Mon Dec 12, 2011 12:22 am

OK, I'll send them tomorrow. off to bed now :wink:
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Re: How to make an Aircraft....

Postby F-VEBR » Fri Jan 20, 2012 3:14 pm

Just focuse on the FDM...

On these days.... All the other stuff is obsolete... We are on the Stealth era....
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8) 8) 8)
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Re: How to make an Aircraft....

Postby 439Tiger » Fri Jan 20, 2012 3:17 pm

:D
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Re: How to make an Aircraft....

Postby Johan G » Fri Jan 20, 2012 4:14 pm

:lol: 8)
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Re: How to make an Aircraft....

Postby Ernest1984 » Thu Mar 15, 2012 12:59 pm

Simple question - i will be trying to model a MiG-23MF, as we know, this is a variable-wing geometry aircraft. How should i do the wings? As a separate models?
I will be working in Blender.
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Re: How to make an Aircraft....

Postby Mercury » Thu Mar 15, 2012 5:11 pm

Ernest1984 wrote in Thu Mar 15, 2012 12:59 pm:Simple question - i will be trying to model a MiG-23MF, as we know, this is a variable-wing geometry aircraft. How should i do the wings? As a separate models?
I will be working in Blender.

Separate from the fuselage - yes, in a separate .ac file - at will.
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Re: How to make an Aircraft....

Postby HHS » Thu Mar 15, 2012 8:09 pm

Ernest1984 wrote in Thu Mar 15, 2012 12:59 pm:Simple question - i will be trying to model a MiG-23MF, as we know, this is a variable-wing geometry aircraft. How should i do the wings? As a separate models?
I will be working in Blender.


Look at Tornado or the f14b how they did it.
Up, up and away
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Re: How to make an Aircraft....

Postby F-22-F/A 18 » Sun Apr 15, 2012 10:01 am

What 3D model to use in modeling very textured aircrafts?
I'm new to basically everything.

I got lots of questions to ask.
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Re: How to make an Aircraft....

Postby Figaro » Tue Apr 17, 2012 9:03 pm

Any modeling program you wish. Just so long as you can eventually get in .ac format.

Please remember that a 3D model is only really ~10% of what goes into an aircraft. Theres also the cockpit, making the cockpit functional, animations, Flight Dynamics (or, FDM), sounds, then there's using nasal and XML to implement fuel systems, etc etc.


Cheers,
Sam.
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Re: How to make an Aircraft....

Postby openflight » Wed Aug 08, 2012 1:01 am

I created a tutorial for another flight sim YSFLIGHT

https://sites.google.com/site/ysflightp ... ngeha/home

It is a tutorial for Wings 3D: see what you can pick up. Please let me know if there are any problems with the link or the tutorial.

Maybe I will do one for FG. As far as YSFLIGHT, they have now developed scripts for Blender and create aircraft directly without editing text files.
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Re: How to make an Aircraft....

Postby Tomaskom » Wed Dec 05, 2012 11:47 pm

I encountered a problem about aircraft models, which occurs on Linux (and maybe Mac too?).
Linux is case sensitive about file paths. But not all models have correct cases in their xml files. It cost me some time to figure out what was wrong...
(eg. here: http://www.flightgear.org/forums/viewtopic.php?f=4&t=18441).
I think this should be mentioned and stressed somewhere in the basic tutorials (if it's not already), as it can cause serious trouble and missing effects and parts of the model, or in the worse case, misbehaving FDM.
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Re: How to make an Aircraft....

Postby Gijs » Thu Dec 06, 2012 7:31 am

Airports: EHAM, EHLE, KSFO
Aircraft: 747-400
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Re: How to make an Aircraft....

Postby george5070 » Fri May 17, 2013 7:38 pm

How it takes to make an aircraft?
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Re: How to make an Aircraft....

Postby helijah » Fri May 24, 2013 4:32 am

george5070 wrote in Fri May 17, 2013 7:38 pm:How it takes to make an aircraft?


of patience, a little bit of talent, the passion, good tools (GNU/Linux, Blender, Gimp :)), and lots and lots of trials.

Many links to tutorials are present at the beginning of this discussion, for example.

Regards Emmanuel
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Re: How to make an Aircraft....

Postby markoj » Sat Jan 04, 2014 9:37 pm

Hello everyone! I'm quite new to the FG community, not so much in flying and using the sim, but in creating aircraft. I have started working on a MiG-21UM, the two seater trainer version of the MiG-21, and I based the model off of Petar Jedvaj's MiG-21bis. I have finished the actual 3D modelling in Google Sketchup, however my lack of experience, this being my first aircraft, has stopped me at the stage of coding and generally continuing after the modelling stage. What is the next step, or what am I to do next in order to make a fully functional aircraft, based off the existing MiG-21bis?

Thank you in advance :) :) :)
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