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NEW RELEASE! (20/09/2011)
DOWNLOAD RELEASE v1.2 (Please read release notes) : http://theomegahangar.yolasite.com/aircraft.php
If you have a previous working version, you can just download and replace the old AP as that's the only major change made : [url=http://www.mediafire.com/?3kjr45m8yr7y6op]DOWNLOAD ERJ-autopilot.xml
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CHANGE LOG :
> Dependency errors fixed
> Autopilot Heading Hold PID Stabilized
DOWNLOAD TEST RELEASE v1.1 (Please read release notes) : http://theomegahangar.yolasite.com/aircraft.php
Paint-kits : http://flightgear.org/forums/viewtopic.php?f=13&t=13372
Liveries Thread : http://flightgear.org/forums/viewtopic.php?f=13&t=13334
REPORTED ISSUES SO FAR
> Livery over Multiplayer is broken : FIXED
> Dual Control only supports observing : PENDING
> TCAS display is BLANK WHITE : FIXED
> Nose-wheel responds late : WILL LOOK INTO THIS
SUGGESTIONS
> Windshield viper animations
> Brake pedal animation
> Dual control to support complete cockpit control sharing.
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Oh well, the first model was too pointed, the second had too many vertices's and caused a lot of lag, the third one looked bad and now, I made an ERJ-170 model again... I think A lot of tries is also a lot of modeling practice.
The following three screenshots were taken yesterday but are here to show you that the model IS low-poly.
And these are taken today, I finished most of it, cut out the surfaces, gear doors, modeled the gears, the wings, and yea, most of it. I also textured it and created a paint-kit. Oh yea, and blender is awesome for ambient occlusions but I had to add a lot of my own shadings in GIMP like the ones near the control surfaces and the reversers.
I also added a lot of details like the radios, antennae, gear rods etc.