fgfs --prop:/sim/rendering/mie=0.003 --prop:/sim/rendering/rayleigh=0.0003 --prop:/sim/rendering/dome-density=0.5 --prop:/sim/rendering/scattering-shader=1
Zan wrote in Tue Mar 15, 2011 10:48 am: If you're not familiar with that, then you must wait until/if the patch gets to GIT and then grab a proper Hudson built version...
Zan
patch -p0 < simgear_noobjload.diff
patch -p1 < simgear_noobjload.diff
patch -p? --dry-run < blah.diff
Zan wrote in Tue Apr 19, 2011 10:57 am:The shader and patches are now in git, since last saturday. Please feel free to test it and report if you find some oddities.
Zan
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