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Space Shuttle - Setting up a dev version

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Space Shuttle - Setting up a dev version

Postby GinGin » Thu Sep 05, 2019 8:38 pm

A small tuto on how to set up the Shuttle Dev Version if you which to test the latest changes during two stable release.

1) First, you will need to delete the Space Shuttle Official release ( if installed)
B 737 on the screen as an example.

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2) Some software to install in order to download the dev version from a Git Repository ( Windows links)

Git for Windows: https://git-for-windows.github.io/
TortoiseGit: https://tortoisegit.org/



3)Create a file on desktop ( whatever the name, FGSS here)

The link where to copy the git link for the dev repository: https://sourceforge.net/p/fgspaceshuttledev/code/ci/development/tree/?SetFreedomCookie

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4) Right click on FGSS, Git Clone, and in URL the previous copied link should appear

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Click on Ok, and download should start ( 2 Go-ish)

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5)Then, while opening FGSS, you should see a file named " code" including all the Shuttle file.
You can rename it by " SpaceShuttle".

To update it to last version when changes are made in the dev branch, right click on "SpaceShuttle", Tortoise Git and Pull
In remote branch, be sure to have development and not Master.
Then Ok and it will update if new files are available.

You can do that every time you want to check if an update is available

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At the end of the download, you can click on Pulled Diff to see the changes

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6)Now, you just need to put in the right file and specify in FG where it can find it.
Create a file where you put your non official add on.
Mine is "Repository dev"

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Then Copy / Paste the "SpaceShuttle" file in that file, you should have that:

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7)Last step, you need to specify that path in the FG Launcher, like that :

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8) In aircraft, Shuttle should appear like that, without the mention uninstall or upload in the bottom left ( like the stable one)

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A quick test in game, you should see Eileen AP now ( not available yet in stable)

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Re: Space Shuttle - Setting up a dev version

Postby Vinny002 » Thu Sep 05, 2019 9:17 pm

Hi, GinGin! Oh wow! I love that lady Eileen!! How many software programs do I need? That looks complicated! Thanks!

Cheers,
Vincent
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Re: Space Shuttle - Setting up a dev version

Postby wkitty42 » Fri Sep 06, 2019 12:30 am

it is not complicated at all... you only need one program... one to pull from the git repository... either that or go for no programs and simply download a snapshot from the repository which you then unarchive into your custom craft directory that you have pointed FG to as described...
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."
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Re: Space Shuttle - Setting up a dev version

Postby GinGin » Fri Sep 06, 2019 7:07 am

Vinny002 wrote in Thu Sep 05, 2019 9:17 pm:Hi, GinGin! Oh wow! I love that lady Eileen!! How many software programs do I need? That looks complicated! Thanks!

Cheers,
Vincent



It is written on step 2 ...
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