eatdirt wrote in Sat Feb 08, 2020 3:38 pm:Edit: Ok, that was easy to fix but not easy to findIn Model/Astro, the file earth_N3.xml misses these last lines:
Wow! That makes S1 disappear??? Crazy!
About the textures in general; it's all pretty well documented in the wiki. Essentially you have to look into your FGDATA dir. In $FGDATA/Models/Astro there are the 3D-models of earth/clouds and whatnot. Now you have 2 options:
- change the ac files: ( you'll need a good text-editor for that. Notepad will just not cut it.
)
you open the .ac files one-by-one and search-and-replace the old texture names with the path, where your 16k version is sitting. ( remark: this is the badass version (and only really useful if you want the dds textures, which are more memory friendly, but not all graphics can do that), you're bound to get into trouble! better use the next option: ) - replace the texture files themselves (in the subdir $/Textures) (that's why I insist on even generating 1k textures, just for backup)
simply overwrite the existing textures with the ones you want. Just take special care to get the filenames right!
That should do it.
GinGin wrote in Sun Feb 09, 2020 5:04 pm:With overlay is supposed to be the most realistic ?
That's pretty much a matter of taste and opinion! Once you're in orbit check FG's main menu, I think 'view' is the item, then Earthview. Make sure you enable clouds and cloud shadows and probably all of the listed options! I want to encourage you to play with the Earthview config box until you're happy! Same goes for texture resolutions!
Have fun!