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3.2 osgearth or other integrated real time satellite data?  Topic is solved

osgEarth renders the terrain scene by building the textured geometry at runtime from raw source imagery and elevation data.

Re: 3.2 osgearth or other integrated real time satellite dat

Postby wlbragg » Tue Jan 06, 2015 6:53 am

jeff,

Thank you for the compile script. I'm running it now and so far so good. The only thing I had to do was add some git path info as my git install must not be in the environment.

I'm not sure exactly how to ask this next question so forgive me if it comes out wrong.

What version of FlightGear and fgdata are you using for this?
Flightgear 3.1 with osgEarth

I just caught the version reading through this thread again.

Is there anywhere (besides trying to follow git) the OSG earth code additions are documented?
If your not using FlightGear next and fgdata master, what steps need to take place to add OSG earth to them or merge those versions with this one?

Oh, one more thing, should fgdata-osgearth works the same as your fgmindata?
I just tried it and it appears to work correctly.
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby wlbragg » Tue Jan 06, 2015 9:04 am

OK, finished compiling and works perfect. I'm using the full fgdata-osgearth.
What I'd really like to do is get it patched into FG head

Thanks again for the script.
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby poweroftwo » Tue Jan 06, 2015 2:21 pm

wlbragg wrote in Tue Jan 06, 2015 9:04 am:OK, finished compiling and works perfect. I'm using the full fgdata-osgearth.
What I'd really like to do is get it patched into FG head

Thanks again for the script.


glad it worked for you. Yes, the fgmindata folder is referenced by default to simplify the process of not having to download the larger fgdata.

Other than doing diff's with the next branches, there is no documentation on the changes / additions of osgEarth. For the most part, changes are relatively compact and are also wrapped with the pre-compile switch ENABLE_OSGEARTH.

I hope to merge with 3.2 in the coming weeks but can't say when exactly.

jeff
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby onox » Wed Jan 14, 2015 4:55 pm

poweroftwo wrote in Tue Jan 06, 2015 2:21 pm:I hope to merge with 3.2 in the coming weeks but can't say when exactly.


Why 3.2 instead of next? :(
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby poweroftwo » Mon Jan 19, 2015 6:03 pm

ok. maybe Next
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby Hooray » Mon Jan 19, 2015 6:28 pm

FWIW, 3.4 is due soon - so one could just as well wait a little longer and use 3.4 as the baseline, which would also make it possible to provide a new set of "overlay files" (=binary patches), analogous to the original osgEarth demo
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby wlbragg » Mon Jan 19, 2015 8:11 pm

ok. maybe Next

+1
I wouldn't waste your time with 3.2. For one the changes in fgdata materials were caught in a rather unusual, in between state, that change again in 3.3.

use 3.4 as the baseline

Makes total sense.

I tried to merge fg next into osgearth and actually got result, but the gui had no osgearth check box entry which made no sense to me?
Guess I need to wait for the expert!
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby Hooray » Tue Jan 20, 2015 3:34 am

that would suggest that your fgdata merge didn't quite succeed - but you should be able to manually set the corresponding properties !?
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby wlbragg » Tue Jan 20, 2015 3:40 am

that would suggest that your fgdata merge didn't quite succeed

Wow, I'm not sure how I handled fgdata or if I even did. But that is right, the in-sim GUI is in fgdata and not c++ generated. I was focusing on just flightgear src.
That strongly suggests what went wrong.
Thanks for pointing that out.
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby Hooray » Tue Jan 20, 2015 3:44 am

I've been in touch with poweroftwo regarding the fgdata side of this a while ago, and I think we discussed extending the about box accordingly to add info on availability of osgearth there, as well as showing if it's running or not (basically two boolean properties) - mainly for troubleshooting purposes - so you might want to check your about box - or simply run a git diff against poweroftwo's fgdata $FG_ROOT/gui/dialogs to see what's in there
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby SP-K79 » Mon Feb 09, 2015 8:18 pm

I have just come across this option of using OsgEarth.

I am using Os X.

Since I am not an advanced programer, please kindly give me step by step directions, or at least let me know if it is possible to run OsgEarth with FlightGear on Os X.

Most sincerely,

Peter
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby poweroftwo » Tue Feb 10, 2015 8:15 pm

SP-K79 wrote in Mon Feb 09, 2015 8:18 pm:I have just come across this option of using OsgEarth.

I am using Os X.

Since I am not an advanced programer, please kindly give me step by step directions, or at least let me know if it is possible to run OsgEarth with FlightGear on Os X.

Most sincerely,

Peter



Please see: viewtopic.php?f=81&t=21351&start=135#p231833
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby Balaji » Sun Feb 22, 2015 8:10 am

I need osgearth integration with flightgear for ubuntu .Anybody please guide me to do this. Actually i am new to flightgear. I searched and tried but i cant. please tell me steps to do this

thanks.
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby Hooray » Sun Feb 22, 2015 4:38 pm

all you need to know can be find in this very thread - so you have come to the right place already !
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Re: 3.2 osgearth or other integrated real time satellite dat

Postby Balaji » Mon Feb 23, 2015 5:13 am

Hi, I downloaded fg3.1.0-OsgEarth which is works fine in windows.But i need it for ubuntu. Can u please give me that for ubuntu.

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