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fgdata compatibility issue

osgEarth renders the terrain scene by building the textured geometry at runtime from raw source imagery and elevation data. An experimental FlightGear integration is currently available.

fgdata compatibility issue

Postby john_andrew » Wed Nov 29, 2017 5:59 am

Hi

I compiled fg 3.1.0 with osgearth on windows. It all went fine.
The fgdata version is 3.1.0. When invoke fgfs.exe, it pops up the message saying to use "..version Nov 2017".
What does that message indicate?
Is there a way to find the installation was done properly?


Thanks
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Re: fgdata compatibility issue

Postby Thorsten » Wed Nov 29, 2017 6:07 am

The message would suggest that the binary you're using is in fact not 3.1 but more recent and that it expects a different FGData. To get the obvious out of the way - are you sure you compiled what you think you did, are you sure you ran what you compiled?
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Re: fgdata compatibility issue

Postby bugman » Wed Nov 29, 2017 7:56 am

It does sound like the issue of having multiple fgfs binaries and multiple fgdata versions on the same system, and having an accidental mismatch between them.

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Edward
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Re: fgdata compatibility issue

Postby wkitty42 » Wed Nov 29, 2017 9:02 pm

yeah, this really sounds like the binary is 2017.3.1 and not 3.1.0... was that 3.1.0 even released?
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."
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Re: fgdata compatibility issue

Postby Hooray » Wed Nov 29, 2017 9:04 pm

Make sure to use matching versions for anything involving ogEarth: https://gitlab.com/poweroftwo/
Please don't send support requests by PM, instead post your questions on the forum so that all users can contribute and benefit
Thanks & all the best,
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Re: fgdata compatibility issue

Postby john_andrew » Tue Dec 12, 2017 2:21 am

Now, I tried with fgdata version 3.1.0 (https://sourceforge.net/p/flightgear/fg ... 420f/tree/).
I dont get that message of incomptibility. But scenery loading hangs indefinitely. The command line displays,

Enabling ATI viewport hack
Starting automatic scenery download/synchronization. Using built-in SVN support. Directory: 'C:/Users/FlightGear/TerraSync'.
SKIPPING POI load on Windows
environment init

MODEL INFO: Cessna 337G Skymaster
---------------------------------
Type: Two-engine aircraft (civilian version)
Powerplant: 2 Continental IO-360-C piston engines in a push-pull line configuration, 210HP each one
Capacity: 1 pilot and 5 passengers
---
Tipo: Avioneta bimotor (version civil)
Planta motriz: 2 motores a piston Continental IO-360-C de 210HP cada uno, de configuracion tira-empuje en linea
Capacidad: 1 piloto y 5 pasajeros

Authors/Autores: Fernando Espinosa y Pavel Cueto
February/Febrero 2012
Emergency Locator Transmitter (ELT) loaded
Navomatic 400A Autopilot Loaded
KN62A DME #0 loaded
KT76A Transponder #0 loaded
Hobbs Meter #0 loaded


I am not sure about the mistake committed.

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Re: fgdata compatibility issue

Postby wkitty42 » Tue Dec 12, 2017 2:39 am

john_andrew wrote in Tue Dec 12, 2017 2:21 am:Starting automatic scenery download/synchronization. Using built-in SVN support. Directory: 'C:/Users/FlightGear/TerraSync'.

i'm guessing that's the problem... SVN is no longer used for flightgear scenery... it was too restrictive and dropped from use not long after the huge project move that was forced several years ago when two repository hosts closed shop and the entire flightgear project moved to sourceforge...

if you want today's offerings of scenery and craft, you must use today's flightgear versions... sorry...
"You get more air close to the ground," said Angalo. "I read that in a book. You get lots of air low down, and not much when you go up."
"Why not?" said Gurder.
"Dunno. It's frightened of heights, I guess."
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Re: fgdata compatibility issue

Postby Thorsten » Tue Dec 12, 2017 7:04 am

I suppose you can fetch the scenery manually and disable terrasync, but built-in SVN-based terrasync won't work any more.
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Re: fgdata compatibility issue

Postby john_andrew » Tue Dec 12, 2017 3:44 pm

Now I tried disabling terrasync. But the result is same. Hangs indefinitely at loading scenery.
My command is,

C:/Users/FG2/2016.2.0/bin/fgfs.exe
--fg-root=C:/Users/FG2/data-3.1.0
--fg-scenery=C:/Users/FG2/data-3.1.0/Scenery
--aircraft=ufo
--console
--disable-terrasync
--disable-random-objects
--disable-ai-models
--disable-ai-traffic
--disable-real-weather-fetch
--timeofday=noon
--disable-fgcom


unable to diagnose the error.
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Re: fgdata compatibility issue

Postby Thorsten » Tue Dec 12, 2017 3:47 pm

In this case you're probably screwed... I don't think anyone will dust off 3.1 in order to try to reproduce what might be going wrong at your end, sorry.
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Re: fgdata compatibility issue

Postby Richard » Tue Dec 12, 2017 4:11 pm

john_andrew wrote in Tue Dec 12, 2017 3:44 pm:C:/Users/FG2/2016.2.0/bin/fgfs.exe
--fg-root=C:/Users/FG2/data-3.1.0


I suspect there is something wrong with your FGDATA;

I suggest that you instead get Jeff's original zip archive fg3.1.0-OsgEarth.zip and follow the instructions in the original message which is linked below. This archive contains a cut down version of 3.1 fgdata.

poweroftwo wrote in Wed Dec 31, 2014 6:22 am:
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