Board index FlightGear Development Canvas

Getting involved in Canvas GUI development

Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.

Re: Getting involved in Canvas GUI development

Postby Philosopher » Sun Mar 23, 2014 1:52 am

Haha, that's almost me too ^^ - today and yesterday pretty much.

I just uploaded about 6 files. If you're looking for conventional, with some sane example code, see this one. If you're looking for craziness, there's a weird experiment with colors. All sorts of fun!

They all show the scrollbar as well. Not quite the Ubuntu overlay, but it still works well. Scrolling using the mouse "wheel" doesn't seem to work for me though (Mac OS X, magic mouse...). I've been changing the Canvas files as well, but nothing major, and I'll push changes when I'm done tonight.

... I suppose I should stop bragging off-topic now. :?
Thanks,
Philosopher
(inactive but lurking occasionally...)
Philosopher
 
Posts: 1590
Joined: Sun Aug 12, 2012 6:29 pm
Location: Stuck in my head...
Callsign: AFTI
Version: Git
OS: Mac OS X 10.7.5

Re: Getting involved in Canvas GUI development

Postby Hooray » Sun Mar 23, 2014 6:18 am

that's looking pretty cool
Please don't send support requests by PM, instead post your questions on the forum so that all users can contribute and benefit
Thanks & all the best,
Hooray
Help write next month's newsletter !
pui2canvas | MapStructure | Canvas Development | Programming resources
Hooray
 
Posts: 11437
Joined: Tue Mar 25, 2008 8:40 am

Previous

Return to Canvas

Who is online

Users browsing this forum: No registered users and 1 guest