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Use of a "non-standard" font  Topic is solved

Canvas is FlightGear's new fully scriptable 2D drawing system that will allow you to easily create new instruments, HUDs and even GUI dialogs and custom GUI widgets, without having to write C++ code and without having to rebuild FlightGear.

Use of a "non-standard" font

Postby Mercury » Sun Dec 29, 2013 11:06 pm

There is an instrument being in development. The main difficulty is that the font used in the original device is specific to the original device.
Image
Replace it with one of the "standard" fonts FGFS without sacrificing to authenticity it won't be possible. Therefore interested as it is possible to solve this difficulty.
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Re: Use of a "non-standard" font

Postby TheTom » Sun Dec 29, 2013 11:13 pm

Do you have access to the original font and want to know how to use it, or do you want to know how to create a font looking like the original font?
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Re: Use of a "non-standard" font

Postby Mercury » Thu Jan 02, 2014 12:00 am

Work on the font has only just begun. During the development of the instrument can be put "a non-standard font" in the directory Fonts, but for the final model (as a part of aircraft model) such a variant is not well suited.
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Re: Use of a "non-standard" font  

Postby TheTom » Sat Jan 04, 2014 11:59 am

You can always put fonts in a 'Fonts' directory inside the directory of the aircraft it is used for.
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Re: Use of a "non-standard" font

Postby Mercury » Sun Jan 05, 2014 12:09 am

Thank TheTom, it works.
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