Hooray wrote in Fri Sep 21, 2012 11:27 am:i.e. 80% is spent in Shiva alone.
That's the way it should be as if not changing anything there should only performed rendering which is done by Shiva.
Hooray wrote in Fri Sep 21, 2012 11:27 am:But even without looking at the ShivaVG implementation, this is something where "lazy" rendering would obviously improve things significantly because the texture would only need to be redrawn once it gets updated.
I'm currently working on this one. I have some working code, but it's very hackish. So if anyone has experiences in render-to-texture on demand in OSG any hint is appreciated

Hooray wrote in Fri Sep 21, 2012 11:27 am:So reducing the amount of nodes that we write to the property tree,
I'm also thinking about supporting SVG path syntax where the whole path is specified using one string instead of a property for each command/coordinate.