Hi everyone. I am wondering if it is possible to have the effect when flying through clouds/fog, they are illuminated in front of the aircraft when landing lights are on. That would be really cool.
Please click on image
Thank you.
Thorsten wrote in Wed Apr 06, 2022 7:21 am:It worked with the old-style landing lights, but I don't think it's easy to re-implement with the compositor-type new landing lights.
TheEagle wrote in Wed Apr 06, 2022 12:54 pm:Wait … those Compositor lights illuminate everything - runway, grass, scenery models, OSM2City buildings, don't even throw shadows - why don't they illuminate the clouds ? I though they are also just AC3D models ?
Wait … those Compositor lights illuminate everything - runway, grass, scenery models, OSM2City buildings, don't even throw shadows - why don't they illuminate the clouds ?
Thorsten wrote in Wed Apr 06, 2022 6:00 pm:Standard mistake - what is illuminated in 3d rendering is not determined by the light but by the shader of the object to be illuminated.
[…]
So lights illuminate nothing for which illumination isn't implemented (for whatever reason).
Does that imply to actually implement this, it would need to bypass the shading requirement?
Basically create another jpg or png file of a cloud that is lit by light. If all the following conditions occur, then instead of using a regular cloud image use the lit cloud image:
Clouds are regular AC files in FG
Users browsing this forum: No registered users and 3 guests