We are finally starting to have some clouds in the sky here, a pleasant change from what is otherwise a uniformly clear sky throughout the year. Looking at some of these, I was wondering if I could use this opportunity to contribute some additional cloud textures for FG. Some questions that I have:
- Is FG in need for more textures? (I guess more is always better for variety, but I may be wrong here)
- I see that the wiki has some nice instructions for creating textures for regular objects (like trees), but I am not sure if these all transfer well for clouds given the difference in altitude and vantage points. What would some basic guidelines for cloud texture acquisition look like? (For example, take pictures with a camera pointed straight up, or don't take pictures close to dusk/dawn because of the colors, use an X megapixel camera, etc.)
Here are some sample ones I quickly took, in case someone has specific pointers after looking at these. I have experience with GIMP as well, to eventually edit these to get useable textures (removing background etc.)
Best Regards,
Fahim