MIG29pilot wrote in Thu Aug 06, 2015 1:23 pm:Why would one need a special file to do that?
Hooray wrote in Thu Aug 06, 2015 1:40 pm:how does this interact with reset/re-init (changing location/aircraft) ?
Hooray wrote in Thu Aug 06, 2015 1:40 pm:Have you considered getting in touch with Thorsten to get this reviewed/integrated as an optional feature ?
How would you otherwise have ALS and AW started automatically?
No, he has said that it is impossible to start AW automatically.
onox wrote in Thu Aug 06, 2015 5:18 pm:No, he has said that it is impossible to start AW automatically.
Thorsten wrote in Thu Aug 06, 2015 5:40 pm:What he actually said is that it would be easy (and posted a one-liner to do it in the forum) but that it's not wanted by a sizable fraction of core developers. But why bother with details?
onox wrote in Thu Aug 06, 2015 5:18 pm:ALS, shaders, and AW seems to remain enabled when doing a reset and changing location via "Select Airport".
Thorsten wrote in Thu Aug 06, 2015 5:40 pm:Shader selections are user-archived, i.e. need to be configured once and are then set for every FG version. Selecting ALS per session or the shader quality level is completely unnecessary.
--prop:/sim/rendering/shaders/quality-level=0
--prop:/sim/rendering/quality-level=0
Thorsten wrote in Thu Aug 06, 2015 5:40 pm:but that it's not wanted by a sizable fraction of core developers. But why bother with details?
What he actually said is that it would be easy (and posted a one-liner to do it in the forum) but that it's not wanted by a sizable fraction of core developers. But why bother with details?
onox wrote in Thu Aug 06, 2015 5:49 pm:IMO Basic Weather needs to go away and AW should remain.
legoboyvdlp wrote in Thu Aug 06, 2015 7:00 pm:@onox I hope not! With AW on it is sometimes hard to have fps above 5! For me! What about Johan - do you get 10 with it on?
IMO Basic Weather needs to go away and AW should remain.
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