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Ejection Seat Possible?

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Ejection Seat Possible?

Postby ChocBoy » Sat May 22, 2010 6:27 pm

Hi all,


So as you must all know, all fighter planes have ejection seats that can rocket-fire the pilot out of a stricken aircraft, allowing him to safely parachute to the ground.

I'm wondering if it'd be at all possible to incorporate this into an FG Fighter Aircraft...such as the A-6.

Here's my question: Can the below be possible:

1. Make a hot-button (clickable) on the ejection handles. These are located above the pilots head, most of the time.
2. When the ejection handle is clicked, can the seat be fired and have the pilot's FOV jump up? In other words, he becomes a parachutist.
3. The plane continues on its trajectory, or begins a nose-dive.
4. A parachute deploys on the pilot and he slows down.


We already have a parachute guy. I'm wondering if it's possible to, in essence, transfer control from the plane to the parachutist, eject him upwards, and then just have him do his normal thing. The hard part is going to be getting the seat to fire directly upwards and have the plane fly as it would if it had no control.

Thanks for any input!

Nick
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Re: Ejection Seat Possible?

Postby Gijs » Sat May 22, 2010 7:42 pm

Should be possible. With the parachuter from the PC-6, all you need to do is give it some vertical speed at ejection. Would be pretty cool btw :)

An uncontrolled plane doesn't mean it crashes immediately. It just continues what it was doing at the time the pilot ejected. Ofcourse it will crash eventually, but that doesn't necesarily have to be within minutes (or hours).

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Re: Ejection Seat Possible?

Postby ChocBoy » Sat May 22, 2010 11:08 pm

I have no doubt we could easily just give some upward vertical thrust to the PC-6. But what I think could be an obstacle is quickly transferring control from the aircraft to the PC-6. Is it possible to do that?
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Re: Ejection Seat Possible?

Postby kyokoyama » Mon May 24, 2010 1:17 am

Speaking of which... Actual parachute/deployment modes should be made, too?

I'd like to see this feature ASAP! :)
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Re: Ejection Seat Possible?

Postby Farmboy » Mon May 24, 2010 1:23 am

OV10 ejects pilot....but does not stop you from flying the aircraft, although I'm sure a short script could render control useless. :)

<key n="101">
<name>e</name>
<desc>eject</desc>
<binding>
<command>nasal</command>
<script>Eject.eject();</script>
</binding>

<Eject>
<file>Aircraft/OV10/Nasal/eject.nas</file>
</Eject>
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Re: Ejection Seat Possible?

Postby ChocBoy » Wed May 26, 2010 2:22 am

Farmboy wrote:OV10 ejects pilot....but does not stop you from flying the aircraft, although I'm sure a short script could render control useless. :)

<key n="101">
<name>e</name>
<desc>eject</desc>
<binding>
<command>nasal</command>
<script>Eject.eject();</script>
</binding>

<Eject>
<file>Aircraft/OV10/Nasal/eject.nas</file>
</Eject>


I'll play around on the A-6 with that.
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Re: Ejection Seat Possible?

Postby xiii » Wed May 26, 2010 9:19 am

Hi,

Just a though about the key binding, using "e" is not a good idea as it is allready used several time for gunnery and other common features. As ejection won't occur so often, I'd prefer something like "Ctrl-e".

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Re: Ejection Seat Possible?

Postby ChocBoy » Wed May 26, 2010 9:28 pm

So I just tested out the OV10 ejection. A few reports:

1. The vertical thrust seems to be good. It doesn't have to be an ACES II Zero-Zero ejection seat.

2. We don't seem to have a model for it. It just ejects a yellow plane. Does anyone know how to turn that plane into a paraglider?

3. The "pilot" does slow down...so he must be virtually opening his chute.
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Re: Ejection Seat Possible?

Postby xiii » Thu May 27, 2010 3:20 pm

ChocBoy wrote:1. The vertical thrust seems to be good. It doesn't have to be an ACES II Zero-Zero ejection seat.


Nah, it's a NAA/Rockwell LW-3B seat: see details here http://www.ejectionsite.com/lw3bseat.htm

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Re: Ejection Seat Possible?

Postby ChocBoy » Thu May 27, 2010 10:00 pm

Ok, anyone know how to make the ejecting model become a parachutist?
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Re: Ejection Seat Possible?

Postby Fahim Dalvi » Mon May 31, 2010 1:40 pm

ChocBoy wrote:Ok, anyone know how to make the ejecting model become a parachutist?


Have a Look at the Porter. you can open your chute with a specific key.
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Re: Ejection Seat Possible?

Postby ChocBoy » Mon May 31, 2010 1:41 pm

Fahim Dalvi wrote:
ChocBoy wrote:Ok, anyone know how to make the ejecting model become a parachutist?


Have a Look at the Porter. you can open your chute with a specific key.


Sorry, but where might I find the Porter?
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Re: Ejection Seat Possible?

Postby Fahim Dalvi » Mon May 31, 2010 1:46 pm

ChocBoy wrote:
Sorry, but where might I find the Porter?


Here: ftp://ftp.kingmont.com/flightsims/flightgear/Aircraft-2.0.0/Polikarpov-I16_20090529.zip
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Re: Ejection Seat Possible?

Postby ChocBoy » Mon May 31, 2010 1:48 pm

Ah, now I see. I know some parachutists, but the question is how to make them appear when ejecting.
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Re: Ejection Seat Possible?

Postby jack » Fri Jun 11, 2010 4:24 am

I could make an ejection seat model, then use that .ac file as the ejection seat. Is that fine?
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